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[Incompatibility] Regions Unexplored brimwood_leaves

KostromDan opened this issue ยท 5 comments

commented

Incompatibility with new biome(regions_unexplored:infernal_holt) trees from lastest Regions Unexplored major update.
Decpite the fact that they have '#minecraft:leaves' tag.
I've tried to add leaves to:
image
but doesn't helped.
Replacing this leaves to any other fixes problem, so problem not with logs.
image

commented

Thanks for reporting. Usually this is because the leaves are marked "persistent". Not sure what Minecraft version you're on, but in treechop 0.18.4 (only for 1.19.2 at the moment) you can add these kinds of misbehaving blocks to the lists in compatibility.trees.problematicLeavesTrees in treechop-common.toml and treechop will make sure to break them

TreeChop-1.19.2-forge-0.18.4.jar
Doesn't help.
tried:
"regions_unexplored:.*_leaves"
"regions_unexplored:brimwood_leaves"
image

commented

Thanks for reporting. Usually this is because the leaves are marked "persistent". Not sure what Minecraft version you're on, but in treechop 0.18.4 (only for 1.19.2 at the moment) you can add these kinds of misbehaving blocks to the lists in compatibility.trees.problematicLeavesTrees in treechop-common.toml and treechop will make sure to break them

commented
commented

Also just noticed incorrect processing of redwood trees from this mod.
image
image

commented

Thanks for reporting. Usually this is because the leaves are marked "persistent". Not sure what Minecraft version you're on, but in treechop 0.18.4 (only for 1.19.2 at the moment) you can add these kinds of misbehaving blocks to the lists in compatibility.trees.problematicLeavesTrees in treechop-common.toml and treechop will make sure to break them

TreeChop-1.19.2-forge-0.18.4.jar Doesn't help. tried: "regions_unexplored:.*_leaves" "regions_unexplored:brimwood_leaves" image

Ah, you did it right, but I forgot to actually ignore persistence for "problematic leaves". Sorry about that! It's fixed in 0.18.5, fresh out of the oven.

Also just noticed incorrect processing of redwood trees from this mod.

Thanks for the screenshots! I've added redwoods to the list at #44, and I'll close this issue since it's for the brimwoods