
Issues
- 1
[REQUEST] - backport for 1.12.2
#20 opened by drenough - 4
Using the mod is crashing 1.19.0 version worlds
#21 opened by GuhDiaz - 1
Tubes Reloaded (tubesreloaded) has failed to load correctly 1.19.2
#22 opened by mondipr - 1
[suggestion] add 'pipe' keyword to curseforge description
#23 opened by n0proxy - 1
Incompatibility with Wooden Hoppers ? (voided items)
#24 opened by Dam-Buty - 1
Crash: Null Pointer Exception in TubeTileEntity
#2 opened by Vaelzan - 5
Items not move through tubs
#3 opened by Howman - 4
Crash when placing Osmosis filter to pull from MineColonies hutBlock
#4 opened by Nachtflame - 1
[1.15.2 Server] Storage System voids Redstone Dust
#5 opened by ErisyaleLancaster - 3
Extractor Voiding Items
#6 opened by Beanxxbot - 1
Osmosis filter renderer makes a new Random every frame
#7 opened by Commoble - 1
Block materials shouldn't be CLAY as it causes weird problems with mods that generate random blocks by material
#8 opened by Commoble - 1
Advanced filtering improvement
#9 opened by MrGuitou - 1
Compatibility with JEI
#10 opened by GodOfWar6294 - 3
1.15.2 Strange Behavior For Tubes At Large
#11 opened by VaelophisNyx - 0
IsWasSprintPackets should enqueue work on the main thread when handled as adjusting the player map from the packet-handle thread isn't threadsafe
#13 opened by Commoble - 1
TubeQuandRenderer should calculate UVs before running the render-four-quads loop
#14 opened by Commoble - 0
Tubes-in-chunk cap used for long tubes should be invalidated when chunks unload
#15 opened by Commoble - 0
Remove mysterious map construction from TubeBlock::getFluidState
#16 opened by Commoble - 1
TubeQuadRenderer should cache TextureAtlasSprites better
#17 opened by Commoble - 1
Syncing chunk cap data to clients may be degrading server performance
#18 opened by Commoble - 0
BlockItem::onItemUse mixin is missing important safety/consistency checks
#19 opened by Commoble