Download for 1.19+: https://www.curseforge.com/minecraft/mc-mods/universal-enchants
📖 About:
Universal Enchants allows you to put any enchantment you like on your preferred weapon or tool of choice. No longer will you have to give tridents a pass just because they can't accept looting.
Also some enchantments have received much needed buffs, and a few compatibility restrictions between enchantments can be removed, such as between infinity and mending.
📚 Contents:
Item Compatibility for many vanilla enchantments is much expanded upon, meaning you can now apply a lot more enchantments to a lot more items. This offers a number of new compatibilities.
- Sword: Impaling
- Axe: Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect, Looting, Sweeping Edge, Impaling
- Trident: Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect, Looting, Sweeping Edge, Quick Charge, Piercing
- Bow: Piercing, Multishot, Quick Charge, Looting
- Crossbow: Flame, Punch, Power, Infinity, Looting
Additionally with some Enchantment Improvements infinity no longer requires even a single arrow to be present, and projectiles grant no more temporary damage immunity, making multishot a lot more useful. Any level of feather falling prevents trampling farmland, and last but not least looting boosts xp drops in addition to item drops.
Changes to Enchantment Compatibility make a few enchantments no longer mutually exclusive, specifically mending and infinity, piercing and multishot. This feature is disabled by default.
📷 Media:
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All enchants can be directly applied using enchanting tables or anvils | All newly compatible sword enchantments | |
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All newly compatible axe enchantments | All newly compatible trident enchantments | |
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All newly compatible bow enchantments | All newly compatible crossbow enchantments | |
💡 FAQ:
Q: How do I configure this mod?
A: Editing configs directly in-game has not yet been implemented. Instead when in a world run the /config showfile <modid>
command by choosing either CLIENT
or SERVER
(depending on the mod), then click the file name (ending with .toml) that appears in chat to be able to manually edit the config file in a separate editor. After saving the file, the config will automatically reload in-game after a couple of seconds, so no game restart required.
Q: Aren't all those new enchantment combinations kinda overpowered?
A: I guess that depends. Some new combinations are extremely useful and should definitely be in vanilla (e.g. infinity crossbows and looting tridents), but yeah, some others might be a bit much. But that has not have to be, since you can disable all enchantments individually in the config. The config includes everything by default for demonstrating all the enchants that are guaranteed to be compatible, fell free to remove any you think are too much.
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