UNIVERSAL TWEAKS
A one-stop-shop for all bugfixing and tweaking needs
Universal Tweaks consolidates various bugfixes and tweaks into a single solution for Minecraft 1.12.2.
All changes are toggleable via the config file.
🐞 BUGFIXES
- Accurate Smooth Lighting: Improves the accuracy of smooth lighting by checking for suffocation and light opacity
- Attack Radius: Improves the attack radius of hostile mobs by checking the line of sight with raytracing
- Banner Bounding Box: Fixes rendering issues with banners by correctly sizing their render bounding boxes
- Block Fire: Prevents fire projectiles burning entities when blocking with shields
- Block Overlay: Fixes x-ray when standing in non-suffocating blocks
- Boat Riding Offset: Fixes entities glitching through the bottom of boats
- Chunk Saving: Fixes loading of outdated chunks to prevent duplications, deletions and data corruption
- Comparator Timing: Fixes inconsistent delays of comparators to prevent redstone timing issues
- Concurrent Entity AI Tasks: Replaces linked entity AI task sets with concurrent sets to avoid mod exception concerning entity AI
- Death Time: Fixes corrupted entities exceeding the allowed death time
- Depth Mask: Fixes entity and particle rendering issues by enabling depth buffer writing
- Destroy Entity Packets: Fixes lag caused by dead entities by sending additional packets when the player is not alive
- Dimension Change Player States: Fixes missing player states when changing dimensions by sending additional packets
- Disconnect Dupe: Fixes item dupes when players are dropping items and disconnecting
- Double Consumption: Fixes consuming an item having a chance of also consuming a second item without any animation
- Donkey/Mule Dupe: Fixes a duplication exploit connected to the inventories of donkeys and mules
- Elytra Deployment & Landing: Relocate elytra deployment and landing to client side to prevent issues with high latencies
- Entity Bounding Boxes: Saves entity bounding boxes to tags to prevent breakouts and suffocation
- Entity Desync: Fixes entity motion desyncs most notable with arrows and thrown items
- Entity ID: Fixes non-functional elytra firework boosting and guardian targeting if the entity ID is 0
- Entity NaN: Prevents corruption of entities caused by invalid health or damage values
- Entity Suffocation: Pushes entities out of blocks when growing up to prevent suffocation
- Entity Tracker: Fixes entity tracker to prevent client-sided desyncs when teleporting or changing dimensions
- Entity UUID: Changes UUIDs of loaded entities in case their UUIDs are already assigned (and removes log spam)
- Exhaustion: Fixes saturation depleting in peaceful mode
- Falling Block Entity Damage: Only damage living entities hit by falling blocks, prevents killing items and XP
- Faster Background Startup: Fixes slow background startup edge case caused by checking tooltips during the loading process
- Frustum Culling: Fixes invisible chunks in edge cases (small enclosed rooms at chunk borders)
- Help: Replaces the help command, sorts and reports broken commands
- Hopper Bounding Box: Slims down the hopper bounding box for easier access of nearby blocks
- Hopper Insert Safety Check: Prevents crashes when the destination tile entity becomes unavailable during the item insert process
- Horse Falling: Modifies falling logic of horses, listening to LivingFallEvent and taking jump boost into account
- Item Frame Void: Prevents voiding held items when right + left-clicking on an item frame simultaneously
- Ladder Flying Slowdown: Disables climbing movement when flying
- Locale: Prevents various crashes with Turkish locale
- Max Health: Corrects maximum player health on joining by setting the last saved health value
- Mining Glitch: Avoids the need for multiple mining attempts by sending additional movement packets
- Model Gap: Fixes transparent gaps in all 3D models of blocks and items
- Mount Desync: Fixes mounts and boats sometimes disappearing after dismounting
- Packet Size: Increases the packet size limit to account for large packets in modded environments
- Piston Progress: Properly saves the last state of pistons to tags
- Shear Mooshroom Dupe: Fixes a duplication exploit connected to shearing mooshrooms
- Skeleton Aim: Fixes skeletons not looking at their targets when strafing
- Tile Entity Map: Replaces the chunk position data table to prevent tile entity related issues
- Villager Mantle: Returns missing hoods to villager mantles
🔧 TWEAKS
- AI Improvements: Replaces/removes entity AI for improved server performance
- Always Eat: Allows the consumption of food at any time, regardless of the hunger bar
- Attributes: Sets custom ranges for entity attributes
- Auto Jump Replacement: Replaces auto jump with an increased step height (singleplayer only)
- Auto Save Interval: Configurable interval in ticks between world auto saves
- Auto Switch Tools: Switches the selected hotbar slot to a proper tool if required
- Bed Obstruction Replacement: Replaces bed obstruction checks with an improved version
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Better Burning
- Fixes some edge cases where fire damage sources won't cause mobs to drop their cooked items
- Allows skeletons to shoot flaming arrows when on fire (30% chance * regional difficulty)
- If entities have fire resistance, they get extinguished right away when on fire
- Allows fire to spread from entity to entity (30% chance * regional difficulty)
- Prevents the fire animation overlay from being displayed when the player is immune to fire
- Better Harvest: Prevents breaking lower parts of sugar cane and cacti as well as unripe crops, unless sneaking
- Better Ignition: Enables ignition of entities by right-clicking instead of awkwardly lighting the block under them
- Better Placement: Removes the delay between placing blocks
- Block Dispenser: Allows dispensers to place blocks
- Block Hit Delay: Sets the delay in ticks between breaking blocks
- Boat Speed: Sets the acceleration value for controlling boats
- Bow Infinity Remedy: Bows enchanted with Infinity no longer require arrows
- Breakable Bedrock: Allows customizable mining of bedrock
- Burning Baby Zombies: Lets baby zombies burn in daylight as in Minecraft 1.13+
- Charged Creeper Spawning: Sets the chance for creepers to spawn charged
- Check Animated Models: Improves model load times by checking if an animated model exists before trying to load it
- Chunk Gen Limit: Limits maximum chunk generation per tick for improved server performance
- Copy World Seed: Enables clicking of
/seed
world seed in chat to copy to clipboard - Crafting Cache: Adds an IRecipe cache to improve recipe performance in large modpacks
- Creeper Confetti: Replaces deadly creeper explosions with delightful confetti (with a configurable chance)
- Critical Arrow Damage: Sets the additional damage that critical arrows deal
- Custom Rarity: Sets custom rarities for items, affecting tooltip colors
- Custom Use Duration: Sets custom use durations for items like shields, affecting the maximum block time
- Damage Tilt: Restores feature to tilt the camera when damaged
- Damage Velocity: Enables the modification of damage sources that change the entity's velocity
- Default Difficulty: Sets the default difficulty for newly generated worlds
- Dimension Unload: Unloads dimensions not in use to free up resources
- Disable Audio Debug: Improves loading times by removing debug code for missing sounds and subtitles
- Disable Creeper Music Discs: Disables creepers dropping music discs when slain by skeletons
- Disable Fancy Missing Model: Improves rendering performance by removing the resource location text on missing models
- Disable Narrator: Disables the narrator functionality entirely
- Disable Sleeping: Disables skipping night by using a bed while making it still able to set spawn
- Disable Villager Trade Leveling: Disables leveling of villager careers, only allowing base level trades
- Disable Wither Targeting AI: Disables withers targeting animals
- Easy Breeding: Enables easy breeding of animals by tossing food on the ground
- End Portal Parallax: Re-implements parallax rendering of the end portal from 1.11 and older
- Fast Dye Blending: Replaces color lookup for sheep to check a predefined table rather than querying the recipe registry
- Fast Leaf Decay: Makes leaves decay faster when trees are chopped
- Fast Prefix Checking: Optimizes Forge's ID prefix checking and removes prefix warnings impacting load time
- Fast World Loading: Skips initial world chunk loading & garbage collection to speed up world loading
- Fence/Wall Jump: Allows the player to jump over fences and walls
- Finite Water: Prevents creation of infinite water sources outside of ocean and river biomes
- Growth Size: Configurable growth height/length for sugar cane, cacti and vines
- Hardcore Buckets: Prevents placing of liquid source blocks in the world
- Horizontal Collision Damage: Applies horizontal collision damage to the player akin to elytra collision
- Husk & Stray Spawning: Lets husks and strays spawn underground like regular zombies and skeletons
- Incurable Potions: Excludes potion effects from being curable with curative items like buckets of milk
- Infinite Music: Lets background music play continuously without delays
- Item Entities: Enables the modification of item entity properties
- Lenient Paths: Allows the creation of grass paths everywhere (beneath fence gates, trapdoors, ...)
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Lightning
- Lightning Damage: Sets the damage lightning bolts deal to entities
- Lightning Fire Ticks: Sets the duration in ticks lightning bolts set entities on fire
- No Lightning Fire: Disables the creation of fire around lightning strikes
- No Lightning Flash: Disables the flashing of skybox and ground brightness on lightning strikes
- Linear XP Amount: Sets the amount of XP needed for each level, effectively removing the increasing level scaling
- Load Sounds: Plays sounds when the game or the world are loaded
- Mending Overpowered: If mending fix is enabled, repairs entire damaged inventory with XP
- Mending: Only repairs damaged equipment with XP
- Mob Despawn Improvement: Mobs carrying picked up items will drop their equipment and despawn properly
- No Attack Cooldown: Disables the 1.9 combat update attack cooldown
- No Crafting Repair: Disables crafting recipes for repairing tools
- No Golems: Disables the manual creation of golems and withers
- No Leftover Breath Bottles: Disables dragon's breath from leaving off empty bottles when a stack is brewed with
- No Night Vision Flash: Disables the flashing effect when the night vision potion effect is about to run out
- No Potion Shift: Disables the inventory shift when potion effects are active
- No Redstone Lighting: Disables lighting of active redstone, repeaters, and comparators to improve performance
- No Saddled Wandering: Stops horses wandering around when saddled
- No Smelting XP: Disables the experience reward when smelting items in furnaces
- Offhand Improvement: Prevents placing offhand blocks when blocks or food are held in the mainhand
- Overlay Message Height: Sets the Y value of the overlay message (action bar), displayed for playing records etc.
- Pickup Notification: Displays highly configurable notifications when the player obtains or loses items
- Player Speed: Enables the modification of base and maximum player speeds along with fixing 'Player moved too quickly' messages
- Rabbit Killer Spawning: Configurable chance for rabbits to spawn as the killer bunny variant
- Rabbit Toast Spawning: Configurable chance for rabbits to spawn as the Toast variant
- Rally Health: Adds Bloodborne's Rally system to Minecraft, regain lost health when attacking back within the risk time
- Remove Realms Button: Removes the redundant Minecraft Realms button from the main menu
- Remove Recipe Book: Removes the recipe book button from GUIs
- Remove Snooper: Forcefully turns off the snooper and hides the snooper settings button from the options menu
- Sea Level: Sets the default height of the overworld's sea level
- Selected Item Tooltip Height: Sets the Y value of the selected item tooltip, displayed when held items are changed
- Shield Parry: Allows parrying of projectiles with shields
- Skip Credits: Skips the credits screen after the player goes through the end podium portal
- Skip Missing Registry Entries Screen: Automatically confirms the 'Missing Registry Entries' screen on world load
- Sleeping Time: Determines at which time of day sleeping is allowed in ticks (0 - 24000)
- Smooth Scrolling: Adds smooth scrolling to every in-game list
- Spawn Caps: Sets maximum spawning limits for different entity types
- Super Hot Torch: Enables one-time ignition of entities by hitting them with a torch
- Stronghold Replacement: Replaces stronghold generation with a safer variant
- Swing Through Grass: Allows hitting entities through grass instead of breaking it
- Tidy Chunk: Tidies newly generated chunks by removing scattered item entities
- Toast Control: Enables the control of toasts (pop-up text boxes)
- Toggle Cheats Button: Adds a button to the pause menu to toggle cheats
- Uncap FPS: Removes the hardcoded 30 FPS limit in screens like the main menu
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Undead Horses
- Burning: Lets untamed undead horses burn in daylight
- Taming: Allows taming of undead horses
- Water Fall Damage: Re-implements an improved version of pre-1.4 fall damage in water
- XP Bottle Amount: Sets the amount of experience spawned by bottles o' enchanting
⚙️ MOD TWEAKS
-
AbyssalCraft
- Optimized Item Transport: Makes an optimization to reduce tick overhead of AbyssalCraft's item transport system
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Actually Additions
- Duplication Fixes: Fixes various duplication exploits
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Advent of Ascension
- Inventory-less GUI Compatibility: Fixes AoA player ticking in certain GUIs without player inventories (i.e. Flux Networks GUI)
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Arcane Archives
- Duplication Fixes: Fixes various duplication exploits
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Blood Magic
- Duplication Fixes: Fixes various duplication exploits
- Optimized Hellfire Forge: Optimizes the Hellfire/Soul Forge to reduce tick time
- World Unload Memory Leak Fix: Fixes memory leak related to unloading worlds/switching dimensions
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Binnie's Mods
- Gather Windfall: Allows Forestry farms to pick up ExtraTrees fruit
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Biomes O' Plenty
- Hot Spring Water: Fixes rapid inflection of regeneration effects in hot spring water
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Botania
- Duplication Fixes: Fixes various duplication exploits
- Fancy Skybox: Enables the Botania Garden of Glass skybox for custom dimensions
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Chisel
- Duplication Fixes: Fixes various duplication exploits
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CoFH Core
- Vorpal Enchantment Damage: Sets the damage multiplier of the Vorpal enchantment
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Chocolate Quest Repoured
- Legacy Golden Feather: Restores the golden feather behavior from the original Better Dungeons mod
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Elementary Staffs
- Electric Staff Port: Reintroduces the 1.5 electric staff behavior along with some subtle particles
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Elenai Dodge 2
- Feathers Helper API Fix: Fixes server-sided crashes when the Feathers Helper API is utilized
- Sprinting Integration: Configurable consumption of feathers when the player is sprinting
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Epic Siege Mod
- Disable Digger AI Debug: Disables leftover debug logging inside the digger AI of the beta builds
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Extra Utilities 2
- Duplication Fixes: Fixes various duplication exploits
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Forestry
- Arborist Villager Trades: Adds custom emerald to germling trades to the arborist villager
- Disable Bee Damage Armor Bypass: Disables damage caused by bees bypassing player armor
- Duplication Fixes: Fixes various duplication exploits
- Replanting Cocoa Beans: Allows Forestry farms to automatically replant cocoa beans
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IndustrialCraft 2
- Duplication Fixes: Fixes various duplication exploits
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Industrial Foregoing
- Duplication Fixes: Fixes various duplication exploits
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Infernal Mobs
- Sticky Recall Compatibility: Enables compatibility between Infernal Mobs' Sticky effect and Capsule's Recall enchantment
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Iron Backpacks
- Duplication Fixes: Fixes various duplication exploits
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Item Stages
- Ingredient Matching: Changes item matching code to CraftTweaker's ingredient matching system, fixes item NBT issues
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Mekanism
- Duplication Fixes: Fixes various duplication exploits
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Mob Stages
- Spawning Rules Fixes: Fixes mob replacement ignoring entity spawning rules
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Nether Chest
- Duplication Fixes: Fixes various duplication exploits
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Netherrocks
- Right Click Harvesting Fix: Prevents crashing with mods implementing right click crop harvesting
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NuclearCraft
- Radiation Environment Map: Changes the data table of the radiation environment handler to improve performance
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ProjectRed
- Duplication Fixes: Fixes various duplication exploits
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Quark
- Duplication Fixes: Fixes various duplication exploits
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Roost
- Early Register CT Chickens: Improves load time by registering CT chickens early for Roost to detect them
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Simple Difficulty
- Iron Canteen Interaction Fix: Fixes the interaction of iron canteens with rain collectors
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Spice Of Life
- Duplication Fixes: Fixes various duplication exploits
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Storage Drawers
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Item Handlers
- Fixes voiding of items when nearing full capacity
- Fixes slotless item handler implementation not allowing the extraction from compacting item drawers with the vending upgrade
- Caches the drawer controller tile to avoid getting the TE from the world every time a drawer slave is interacted with
- Render Range: Approximate range in blocks at which drawers render contained items
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Item Handlers
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Tech Reborn
- Optimized Rolling Machine: Optimizes the Rolling Machine to reduce tick time
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Thaumcraft
- Duplication Fixes: Fixes various duplication exploits
- Firebat Particles: Adds particles to firebats similar to legacy versions
- Flower Bounding Box: Fixes the bounding box always being at the center in both cinderpearls and shimmerleafs
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Focus Effects
- Revamps the cast sounds of certain focus effects to provide better variety
- Adds impact sounds (like air or curse) to various focus effects that lack it
- Focus Mediums: Makes several focus mediums play additional cast sounds to make them stand out more
- Spiderlike Eldritch Crabs: Rotates dead eldritch crabs all the way like endermites, silverfish, and spiders
- Stable Thaumometer: Stops the thaumometer from bobbing rapidly when using it to scan objects
- Wisp Particles: Increases particle size of wisps similar to legacy versions
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Thaumic Wonders
- Duplication Fixes: Fixes various duplication exploits
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The Erebus
- Preserved Blocks Fix: Prevents HWYLA/TOP crashes with preserved blocks
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The Farlanders
- Duplication Fixes: Fixes various duplication exploits
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Thermal Expansion
- Duplication Fixes: Fixes various duplication exploits
- Insolator Custom Monoculture: Adds Monoculture Cycle integration to desired phytogenic insolator recipes added by ModTweaker
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Tinkers' Construct
- Duplication Fixes: Fixes various duplication exploits
- Gaseous Fluids: Excludes gaseous fluids from being transferable via faucets
- Offhand Shuriken: Suppresses special abilities of long swords and rapiers when shurikens are wielded in the offhand
- Ore Dictionary Cache: Caches all ore dictionary smelting recipes to speed up game loading
- Projectile Despawning: Despawns unbreakable projectiles faster to improve framerates
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Tiny Progressions
- Duplication Fixes: Fixes various duplication exploits