Release 1.0.0 Water Damage reduction wildly inconsistent
Ski-z opened this issue · 1 comments
To replicate:
- Stand in 2 blocks deep of water. use /tp ~ ~20 ~ (or any +y value)
- Fall repeatedly
- Sometimes receive 1 heart of damage, sometimes 8 hearts of damage.
Unless this is intended/vanilla behavior?
EDIT:
It appears this doesn't happen if the player moves a tiny bit on a solid block before "jumping", so it's just some sort of glitch with using /tp that would never occur in survival. My bad!