Universal Tweaks

Universal Tweaks

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Crash with the stronghold fix

nocturni opened this issue · 8 comments

commented

Howdy, this is a crash I got on a vanilla forge server using the stronghold fix. I think that for now I will disable it and use "Save My Stronghold!" instead.

https://pastebin.com/4Y4P8HKt

commented

Hm.. only mods I have that alter anything related to caves is Better Caves, Quark and Charm

I have Worleys Caves, Quark, Charm and had same crash

commented

There‘s some mod incompatibility involved, similar to #185. Haven‘t found the cause yet!

commented

Hm.. only mods I have that alter anything related to caves is Better Caves, Quark and Charm

commented

Better Caves doesn‘t touch strongholds at all, Quark only adds to the stronghold loot tables. Can only imagine Charm since it directly accesses stronghold structures but couldn‘t reproduce the issue with only Universal Tweaks and Charm involved.

commented

Can you provide the debug.log file containing the crash?

commented

Sorry for the late answer, seems like I lost the debug.log I had before, although I think just installing quark and charm will make it crash

commented

Tested the following scenarios, using Universal Tweaks 1.6.0:

  • Charm 1.4.1 + Quark 1.6-179
  • Charm 1.4.1 + Quark 1.6-179 + YUNG‘s Better Caves 2.0.4
  • Charm 1.4.1 + Quark 1.6-179 + Worley‘s Caves 1.5.2

Tested with default configs and 3+ worlds each, can‘t reproduce any crash. There have to be other mods or at least config changes involved.

commented

Same crash on GregTech Community Pack, version 1.7.1.

net.minecraft.util.ReportedException: Exception ticking world
        at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762) ~[MinecraftServer.class:?]
        at net.minecraft.server.dedicated.DedicatedServer.updateTimeLightAndEntities(DedicatedServer.java:397) ~[nz.class:?]
        at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:668) ~[MinecraftServer.class:?]
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) [MinecraftServer.class:?]
        at java.lang.Thread.run(Thread.java:748) [?:1.8.0_212]
Caused by: java.lang.ClassCastException: net.minecraft.world.gen.structure.MapGenStronghold$Start cannot be cast to mod.acgaming.universaltweaks.tweaks.world.stronghold.worldgen.MapGenSafeStronghold$Start
        at mod.acgaming.universaltweaks.tweaks.world.stronghold.worldgen.MapGenSafeStronghold.generateSafeStructure(MapGenSafeStronghold.java:43) ~[MapGenSafeStronghold.class:?]
        at mod.acgaming.universaltweaks.tweaks.world.stronghold.worldgen.SafeStrongholdWorldGenerator.generate(SafeStrongholdWorldGenerator.java:24) ~[SafeStrongholdWorldGenerator.class:?]
        at net.minecraftforge.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:167) ~[GameRegistry.class:?]
        at net.minecraft.world.chunk.Chunk.populate(Chunk.java:1020) ~[axw.class:?]
        at net.minecraft.world.chunk.Chunk.populate(Chunk.java:990) ~[axw.class:?]
        at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:157) ~[on.class:?]
        at net.minecraft.server.management.PlayerChunkMapEntry.providePlayerChunk(PlayerChunkMapEntry.java:126) ~[ot.class:?]
        at net.minecraft.server.management.PlayerChunkMap.tick(SourceFile:147) ~[ou.class:?]
        at net.minecraft.world.WorldServer.tick(WorldServer.java:227) ~[oo.class:?]
        at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:756) ~[MinecraftServer.class:?]
        ... 4 more

After reloading the server twice, the stronghold managed to generate.