Feature Request: Fixing Dynamic Surrounding's sound missplays with Galacticraft
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Posted this in Fermium Mixins as well but thought it'd be a good idea to ask here as well
Right now, when using Galacticraft and Dynamic Surroundings together, it creates this issue where DS sounds will play regardless of whether or not the player has a frequency modulator, which also will print an error on the log every time it happens.
EDIT: I realized almost immediately after posting that UT doesn't seem to go after non-vanilla bugfixes