VillagerUnknown's Villager Coin
Adds a custom currency, Villager Coin, and optionally adds the currency to loot tables, mob drops, and merchant trades.
Villager Coin consists of 5 types of coins each with their own value: Copper, Iron, Gold, Emerald, and Netherite. It also includes 3 types of edible coins to trick players: Gold, Emerald, and Netherite.
Each type of coin stacks up to 5,000 coins to reduce inventory clutter and can be converted between the different coins through the crafting table.
Features
- Adds 5 custom coin items with individual currency values: Copper, Iron, Gold, Emerald, and Netherite.
- Adds 3 edible coin items with no currency values: Gold, Emerald, and Netherite.
- Adds advancements for obtaining coins.
- Convert between the different coins with the crafting tables.
- Smelt down Copper, Iron, and Gold coins for their respective resources.
- Optionally find coins in vanilla structures.
- Optionally earn coins by killing some vanilla mobs.
- Optionally earn coins by killing pigs, hoglins, and zoglins. (For easier coins.)
- Optionally change trades for Villagers, and Wandering Traders, and replace the Emerald trades with Coin trades.
- Optionally allow players to flip individual coins for a heads or tails result in chat.
- Configurable loot bonus per level chance for coins from mobs.
Currency Values
- Copper Coin = 1 Copper Coin
- Iron Coin = 100 Copper Coins
- Gold Coin = 10,000 Copper Coins
- Emerald Coin = 1,000,000 Copper Coins
- Netherite Coin = 100,000,000 Copper Coins
Emerald and Netherite coins are only available through currency conversion crafting due to their high values. These coins are mostly here to help players who amass a large wealth in their world.
Currency Conversions
- 100 Copper Coins = 1 Iron Coin
- 100 Iron Coins = 1 Gold Coin
- 100 Gold Coins = 1 Emerald Coin
- 100 Emerald Coins = 1 Netherite Coin
Currency Conversion Crafting
Convert between currencies using the crafting table and auto-crafter.
- Insert 99 or fewer of the same coin in a crafting table to convert down.
- Insert 100 or more of the same coin in a crafting table to convert up.
You can sum up your coins by placing them all in the crafting table together. The crafting table will calculate the total value of the coins and allow you to craft the highest value coin while leaving the remainder.
Copper, Iron, and Gold Villager Coins can be smelted down to their respective resources using the Furnace or Blast Furnace.
Due to technical limitations, quick-crafting (shift-clicking crafted items to craft the maximum) will still automatically stack with the same items in your inventory, but it will only craft once. Use the auto-crafter to convert large amounts of coins.
Edible Coins
Edible coins, optionally found in structures and dropped by mobs, trick players into thinking they've struck rich when they've really just found a bit of chocolate. They're only available in Gold, Emerald, and Netherite. They cannot be crafted and have the same food values as cookies.
Loot Tables
Coins can be optionally included in the loot tables. The value of the coins will vary depending on the loot table rarity. Trial Chambers, Ancient Cities, Strongholds, and Nether Fortresses will reward players more than a Village, Mineshaft, or Fishing. Nether and End structures are more likely to reward Iron and Gold Villager Coins.
Mob Drops
Coins can optionally drop when a player kills Humanoid mobs, Bosses, and Shulkers.
A separate option exists to drop coins from Pigs, Hoglins, and Zoglins if you want coins to be more common.
The value of the coins will vary depending on the difficulty of the mob. The Ender Dragon, Warden, and Wither will reward players more than a Zombie, Skeleton, or Piglin.
Trade Modifications
Coins can optionally be used for trading with Villagers and Wandering Traders by replacing Emerald trades with Coin trades. This will not change any existing villager trades in worlds. Only new villager trades will use the coins, if enabled.
With the trade modifications enabled:
- Apprentice Villager trades typically trade in Copper Villager Coins.
- Novice to Expert Villager trades typically trade in Iron Villager Coins.
- Master Villager trades typically trade in Gold Villager Coins.
- Most enchanted books, armor, tools, and weapons will cost Gold Villager Coins, but at half of the original emerald amount.
- Iron trades reward Iron Villager Coins.
- Gold trades reward Gold Villager Coins.
- Trades with Nether items typically trade in Gold Villager Coins.
- Diamond trades, giving 16 Gold Villager Coins, have a 50% chance of being an Emerald trade giving 8 Gold Villager Coins. These are the most rewarding trades available.
Additional Notes
- If you have a single coin in your hand and interact (right-click) you can optionally flip a coin, for a heads or tails result in chat.
- Trades are modified for both vanilla and modded Villagers.
- This mod will change the significance of farms and general pacing of the game. Iron and Gold farms will be more rewarding than a crop farm or melon and pumpkin farm.
- Exploring through structures is an easy way to find coins with rarer structures offering higher value coins.
- Nether mobs (Piglins and Wither Skeletons) and structures are more likely to reward Gold Villager Coins.
- Piglins might try to steal your Gold Villager Coins.
- Netherite Villager Coins, like Netherite, are immune to fire damage making them the best way to secure large fortunes.
Options
- addCoinsToStructureLootTables - Adds Coins to Structure loot tables. (Default: true)
- addEdibleCoinsToStructureLootTables - If this option and addCoinsToStructureLootTables are enabled: Adds Edible Coins to Structure loot tables. (Default: true)
- addCoinsToMobDrops - Adds Coins to Mob drops. (Default: true)
- enablePigCoinDrops - Allows Copper Coins to drop from Pigs and Iron coins from Hoglins, and Zoglins. (Default: false)
- addEdibleCoinsToMobDrops - If this option and addCoinsToMobDrops are enabled: Adds Edible Coins to Mob drops. (Default: true)
- enableCoinFlipping - Allow players to flip a single coin for a heads or tails result.
- enableTradeModifications - Modifies trades and replaces Emerald trades with Coin trades. (Default: true)
- lootingBonusPerLevel - Bonus chance per level of looting coins will drop from mobs. (Default: 0.1)
Support
- Request features and report bugs at https://github.com/VillagerUnknown/VillagerCoin/issues
- View the changelog at https://github.com/VillagerUnknown/VillagerCoin/blob/main/CHANGELOG.md