geckolib entities have wrong animation state on non left pass
fayer3 opened this issue ยท 1 comments
affects geckolib 4+ so 1.19.3+
seems to be fine when the game is paused
https://www.curseforge.com/minecraft/mc-mods/geckolib
issue from geckolib (bernie-g/geckolib#478), made a fix here until they fix it: https://github.com/fayer3/geckolib_hotfix