A Companion to Witchery: Resurrected fixing bugs, crashes, patching things and adding integrations and configurability. Witchery: Resurrected is a required dependency, and is the original 1.7.10 Witchery jar in the resource packs folder.
- Common
- [Common] Fix crash when pulling null entity
- [Loot] Fix crash with Levelled random enchant
- [Spell Rendering] Fix crash when bosses (Lord of Torment, Lilith) use spells that have been disabled in config
- [Spell Rendering] Fix crash when client and server have mismatching spell configuration
- Blocks
- [Altar] Fix Altar not providing power on world load/reload
- [Altar] Fix Placed Items (Arthana, Pentacle, etc.) not dropping anything when breaking Altar blocks below them
- [Altar] Fix client crash when the player joins a world where Placed Items are within view in the first frame
- [Altar] Fix Altar multiblock not being assembled correctly, causing the Altar to provide multiple power sources
- [Coffin] Fix edge-case crash when placing the Coffin across chunk boundaries
- [Coffin] Fix crash when piston moves the top block of the coffin
- [Cursed Blocks] Fix crash when using trigger dispersal. They still don't work, but they should not crash the game
- [Fetish] Fix fetish blocks not having drops (Scarecrows, Trent Effiges, Vines)
- [Fetish] Fix fetishes forgetting data on world reload, including the players they are bound to
- [Kettle] Fix throwing splash brews immediately after brewing them
- [Mandrake Crop] Fix spawning mandrakes even when not fully mature
- [Poppet Shelf] Fix upside-down poppet rendering
- [Stockade] Fix weird rendering when player head is too close to the stockade
- [Witch's Cauldron] Fix bottling skill being impossible to increase
- [Witch's Cauldron] Fix right-clicking with an empty Bucket voiding the brew inside
- [Witch's Cauldron] Fix right-clicking with an Empty Bucket on an empty Cauldron giving a water bucket
- [Witch's Cauldron] Fix right-clicking with a Forge fluid handler voiding the brew inside
- Books
- [Herbology Book] Fix plants being rendered above text
- Brews
- [Common] Fix Liquid Dispersal having no effect
- [Common] Completely overhaul the Triggered Dispersal system, fixing crashes, broken rendering, making it work on some modded blocks with possibility to add compats, both by mod authors and thirt parties
- [Common] Fix Nether Star not removing power ceiling (Brews that include Nether Stars can have an unlimited amount of effects with full strength and duration modifiers) (non configurable)
- [Brew of Blast] Fix breaking terrain even if the 'ignore blocks' modifier was added
- [Brew of Erosion] Fix random integer crash
- [Brew of Frog's Tongue] Fix crash when the brew pulls a null entity
- [Brew of Raising] Fix crash on some dispersal methods (by @MsRandom)
- [Brew of Tidal Hold] Fix entity suffocation in ghost blocks
- Entity
- [All Familiars] Fix Familiars (Owl, Toad, Cat) losing their owner on world reload or on dimension change
- [Coven Witch] Fix Brew of the Grotesque quest requiring a negative amount of items
- [Enchanted Broom] Fix server freeze when the player is on the broom that breaks while flying
- [Rowan Boat] Fix missing Rowan Boat entity model texture (not configurable)
- [Owl] Fix Owls being unable to sit
- [Voodoo Protection Poppet] Fix crash when trying to protect its owner from a curse
- [Poppet Protection Poppet] Fix crash when trying to protect its owner from a poppet
- Infusions
- [Alohomora] Fix blockstate glitching when using it on some door types
- [Colloportus] Fix doors having different hinge and facing on transformation
- [Soul Brews] Fix losing Soul brews (so the Mystic Branch knowledge) upon death
- Items
- [Rowan Boat] Fix Rowan Boat not having texture (not configurable)
- [Spectral Stone] Fix NBT being retained after entity is released, effectively duping it
- [Lingering Potion] Fix unlocalized name (not configurable)
- Mutations
- [Mindrake Bulb] Fix Mindrake bulb mutation happening but destroying crops instead of mutating them to mindrakes (non-configurable)
- Potions
- [Fortune] Fix Brew of Fortune having no effect
- Rites
- [Rite of Broken Earth] Fix NPE when foci location could not be determined
- [Rite of Prior Incarnation] Fix "WitcheryPriIncUsr" NBT data persisting after item pickup
- World
- **[Apothecary] Fix crash when generating book in chests and item frames when Tinkers' Construct or Thaumcraft are installed due to duplicate loot pool entries
- Dimensions
- **[Spirit World] Fix endless spawn of Nightmares
- Brews
- [Common] Tweak to disable power ceiling. Fixes some 'non bugs' related to the impossibility of applying certain brews with power greater than one (healing, damage, etc)
- [Common] Tweak to force all brews to still apply effect to blocks/entities even if the 'ignore' modifiers are applied. This is needed for example to make a Brew of Blast, with ignore blocks modifier, to make an explosion when hitting a block (but the explosion won't damage terrain). Each brew is then delegated to ignore the effects, depending on applied modifiers
- Blocks
- [Fetishes] Tweak to customize cooldown of Sentinel and Twister spirit effects
- [Witch's Cauldron] Tweak to set glass bottle size to 250mB instead of 333/334mB (depending if draining or filling)
- Entities
- [Baba Yaga] Tweak to modify gifts given to owners frequency, max distance and max items
- [Baba Yaga] Tweak to give her own loot table instead of hard-coded loot, both on death and for gifted items
- [Banshee] Tweak to make them ignore each-other, to easy some rituals that require them nearby
- [Cat Familiar] Separate their loot table from Vanilla ocelots loot table
- [Coven Witch] Separate their loot table from Vanilla witches loot table
- [Demon] Tweak to give them their own loot table instead of hard-coded loot
- [Flame Imp] Tweak to add CraftTweaker compat to manipulate items that can be given to him (shinies) and gifts that it gives in exchange
- [Flame Imp] Tweak to modify Shiny cooldown
- [Flame Imp] Tweak to not consume shinies given to it while on cooldown
- [Flame Imp] Tweak to give random gifts based on a loot table instead of being hardcoded
- [Hobgoblin] Tweak to control the maximum number of trades per level (Witchery default is 1)
- [Hobgoblin] Tweak to allow the Hobgoblin to generate trades even when there are no villages nearby
- [Lilith] Tweak to disable enchanting items given to her
- [Lord of Torment] Tweak to disable mid-fight teleportation to Torment dimension
- [Lord of Torment] Tweak to disable hardcoded loot drops (enchanted books)
- [Owl] Tweak to disable taking items (since flying AI is bugged and might dupe items)
- [Owl] Tweak to change the model slightly when the owl is sitting
- [Owl] Tweak to render children Owls smaller
- [Spectre] Tweak to add its own loot table
- [Spectre] Tweak to wait a minimum delay before despawning
- [Spectre] Tweak to modify spectre attributes (Follow range, Movement speed, Attack damage)
- Items
- [Chalk] Tweak Chalk max stack size to 1, to avoid weird item loss due to stacking problems
- [Creative Medallion] Tweak to enable non-creative mode players to use the medallion
- [Brew of Erosion] Tweak behaviour to align with the Erosion Brew
- [Seer Stone] Tweak to not print throwing skill (unimplemented feature by W:R)
- [Voodoo Poppet] Tweak to disable PvP and/or PvE effects (only usable on players/mobs) + optional tooltip that informs players
- [Vampiric Poppet] Tweak to disable PvP and/or PvE effects (only usable on players/mobs) + optional tooltip that informs players
- [Voodoo Protection Poppet] Tweak amount of damage taken to protect its owner from a curse
- [Poppet Protection Poppet] Tweak amount of damage taken to protect its owner from a poppet
- Rites
- [Broken Earth] Tweak to control what blocks can be destroyed using the same rules as the Brew of Erosion (including its CraftTweaker customization)
- [Moving Earth] Tweak to disable moving TileEntity (for dupes)
- [Moving Earth] Tweak to disable voiding blocks above the ritual. This will make the ritual stop (fail) when there is not enough space above to move the terrain upwards
- [Moving Earth] Tweak refund policy to modify the cases in which the ritual refunds the player
- 0: Never refund - even if the ritual fails to move terrain, even by 1 block, it won't refund the player
- 1: Refund if partial - if the ritual does not move the blocks all the way up, it will refund the player
- 2: Refund on fail - only refund the player when the ritual could not move any block
- [Moving Earth] Tweak to configure a blacklist of blockstates that the ritual should not move
- [Moving Earth] Tweak to configure indicators of failure (smoke particles and sounds) will be generated near the unmovable block
- Dimensions
- [Spirit World] Tweak to modify spawn cap of Nightmare entities around each player
- [Spirit World] Tweak to modify spawn cooldown of Nightmares
- [Spirit World] Tweak to modify default dimension ID to 11 (configurable)
- [Torment] Tweak to modify default dimension ID to 12 (configurable)
- [Mirror World] Tweak to modify default dimension ID to 13 (configurable)
- Potions
- [Common] Elytra cannot be used while resized (enabled by default)
- Transformations
- [Common] Elytra cannot be used while transformed (enabled by default)
-
CraftTweaker
- [Altar] Integration to register or un-register Blocks nearby the altar that can power the Altar
- [Witch's Cauldron] Integration to register or un-register Blocks underneath the cauldron that can act as a heat source. Supports fluids
- [Brew of Erosion] Integration to customize what the brew can mine, destroy or ignore, including a maximum harvest level
- [Hobgoblin trades] Integration to customize trades and various aspects related to them
-
Just Enough Items
- [Goblin] Show possible Goblin trades
- [Flame Imp] Show items that the Imp accepts as gifts and their respective affection boost
- [Flame Imp] show items that the Imp will gift to the player and the level required to have that item gifted (requires Just Enough Resources)
-
Just Enough Resources
- [Entities] Integration to register many entities and their loot in entity drops category
-
The One Probe
- [Altar] Shows Available power, Max power and recharge rate
- [Witch's Cauldron] Shows whether the cauldron is boiling and has enough power for the current ingredients
- [Hobgoblin] Shows current profession name
- [Flame Imp] Shows whether the Imp has a contract and with who, it's trade level and cooldown status (extended information)
- Implement caching for the Altar Power Source map
- Implement a Plugin that automatically downloads Witchery 1.7.10 jar and puts it in the resourcepacks folder, as it is a required dependency for Witchery: Resurrected
- Add CraftTweaker integration for main recipe categories (Cauldron, Distillery, Kettle, Oven)
- Add CraftTweaker integration for Brew of Sprouting, to specify valid trees to spawn
- Finish JER Integration
- Squishing all bugs
- Tinkers Construct / Construct Armory integration (Armor traits or tools that can be used in place of Witchery ones)
for modpacks where Tinkers is the only way to make tools and armors
- Death robes
- Vampire clothing
- Hunter clothing
- Withes robes
- JEI Handlers for as many things as possible (Altar Power providers, Goblin trades, Baba Yaga drops, etc.)
- More Tweaks
- Modify Rite/Curse strength, to fine-tune how much damage poppets take for the given Rite/Curse
- Modify entity attributes, such as Max health, Damage, Speed, etc
- Owl AI for transporting items
- Winged Monkey AI
- Brew Bucket item does not exist yet. Needs implementation. Will make possible to move brews between cauldrons
- Groovyscript Integration
- Textures for new elements (JEI GUIs, potion icons)