
Issues
- 4
Way too many fish are spawning in underground flooded caves
#64 opened by nepphhh - 2
Weird shadows on Overworld mountains / cliffs
#63 opened by Dvoric - 4
Crash server-sided with Afraid Of The Dark
#62 opened by Zack7292 - 2
Caves don't get generated in Chisel basalt
#61 opened by Gliese-832-c - 4
Massive Air Bubbles in Oceans
#60 opened by WenXin20 - 1
Dooglamoo's modified vanilla biomes don't generate caves
#59 opened by yungnickyoung - 10
- 1
Feature Request: More options for flooded caves
#57 opened by Compegen - 2
Floating ores & other features when using another cave mod in dimensions BC isn't whitelisted
#56 opened by yungnickyoung - 8
Advanced settings are ignored
#55 opened by leonbaronick - 1
Flooded caves generate improperly with Lost Cities
#54 opened by yungnickyoung - 12
Caverns in ocean biomes have walls on chunk borders with OTG
#53 opened by leonbaronick - 1
Compatability Issues with Quark
#52 opened by MCIcyChi - 5
Decorations not removed on cavern entrances
#51 opened by Matthysse - 6
Cavern misplacement with Terraforged
#50 opened by Matthysse - 9
Quark Cave Roots generating mid-air
#49 opened by SlimF - 1
Feature Request: Flooded Underground/config tweak
#48 opened by Circine - 1
hastebin not working- but game crashes on 1.12.2
#47 opened by MagicMaxcer - 8
Crash when using Worley's Caves
#46 opened by HarrisFauntleroy - 1
Fabric?
#45 opened - 1
Please Update to latest vesion 1.15
#44 opened by boodle1 - 1
Feature Request: Add Bunch of Biomes support
#43 opened by yungnickyoung - 1
Crash with BOP
#42 opened by yungnickyoung - 2
Stone border not placed consistently between lava and water in caves
#41 opened by TelepathicGrunt - 2
Feature Request: Improved Ravines
#39 opened by Mad-Gnome - 14
High Amounts of Chunk Updating Leading to Diminishing Framerate in a Modpack
#36 opened by TheTrainwreck2010 - 1
Feature Request: Add boolean config option to replace gravel roof with andesite
#34 opened by yungnickyoung - 4
Forced cavern topside closeoff is not sufficient for fully closing off caverns under oceans
#33 opened by yungnickyoung - 2
Water regions with Dynamic Surroundings cause lots of noise
#32 opened by yungnickyoung - 1
Dedicated server crash - Server Hangs
#31 opened by yungnickyoung - 1
Suggested noise generation optimizations
#30 opened by yungnickyoung - 5
Caves dig through strongholds
#29 opened by yungnickyoung - 2
Feature Request: Allow for specific configs per dimension
#27 opened by yungnickyoung - 3
Feature Request: Better Cave Surface Openings
#26 opened by CalaMariGold - 7
World Generation
#25 opened by ClockyVaudeville - 0
Request: Improve options for cave/cavern frequency selection
#24 opened by yungnickyoung - 0
Caves not generating above y=120
#23 opened by yungnickyoung - 0
Caverns generate in BOP nether biomes
#21 opened by yungnickyoung - 1
Feature Request: Add magma blocks, kelp, obsidian
#20 opened by yungnickyoung - 1
Too many caves!
#19 opened by Gliese-832-c - 5
Seemingly stalling error
#18 opened by erragar - 2
Feature Request: Add flooded caves
#17 opened by yungnickyoung - 1
When caves expose themselves to water, the water does not update
#16 opened by yungnickyoung - 0
Request: Add Vanilla Ravines & Ocean Ravines option for 1.14
#15 opened by yungnickyoung - 5
/help errors out when using Better Caves with a certain combination of mods
#14 opened by bluebear94 - 1
Crash when launching Server
#12 opened by ValkyrieofNight - 5
modid is null
#11 opened by torey0 - 2
- 1
Feature Request: Custom liquid blocks
#9 opened by yungnickyoung - 2
Caves carve through bedrock
#8 opened by tomfulghum