Some Sounds are broken with Sound Physics Remastered
rabbit-time opened this issue ยท 2 comments
As the title says, some sounds become inaudible to the player when using the mod Sound Physics Remastered.
The most notable case of this is the obsidian spires explosions not having any sound.
It would be great if we could get a fix for this, as this sound mod is very popular.
Kind of surprised to hear this, as I used what I thought are standard playSound functions:
level.playSound(null, new BlockPos(spike.getCenterX(), crystalY, spike.getCenterZ()), SoundEvents.GENERIC_EXPLODE, SoundSource.NEUTRAL, 24.0f, 1.0f);
I'll look into a better way to handle this that works with Sound Physics.