Dependencies: "Mino's Particle Presets", "Just Enough Items" (optional), "Curios API". Copper Baseball Bat Damage: 4.5 Speed: 0.9 Right click with a copper ball in inventory to throw it! (3 Damage) Enchants: Home runner - Makes copper balls stronger (4.5 damage) and travel faster, also makes the Explosive enchantment stronger Explosive - Makes copper balls explode when hitting an entity Poisoned - Poisons entities Avian Sword Entities hit by this sword gain levitation Right click to give yourself levitation and strength II (slow falling while falling down) and take 1 damage Damage: 5.5 Speed: 1.1 Enchants: Fireworked - Levitating entities explode after a short time Fireworked II - Levitating entities explode after a short time and take fall damage Greatsword Attacking will result in a dash and negating the slowness effect (while not in mid-air and not on cooldown) Passive slowness effect while holding Damage: 7 Speed: 0.8 Divergence Attacking will result in the hit entity being hit again after a short time Damage: 4 (+2) Speed: 1.4 Enchants: Dark flash - The second hit becomes more powerful (+4.5 instead of +2) Night vision goggles Night vision while equipped Heart necklace Regeneration II while equipped Endessence Pickaxe Stronger than netherite! Endessence Drink to get the "Transfiguration effect" or use to craft the endessence pickaxe While effect active crouch to boost health regeneration, while in air crouch to float (weaker health regeneration) /heal {entity} {health amount} Execute to heal a selected entity for the specified amount of health /setmaxhealth {entity} {health amount} Execute to change the entity's max health /explode_at {x} {y} {z} {explosion power} Execute to explode at the specified coords with specified explosion power