CreateCore is a lightweight modpack designed to help you get through the basic vanilla game faster and focus your time and creativity solely on the amazing Create mod.
You can choose this modpack if you're coming from vanilla and want to see what Minecraft modding has to offer, but it's also for experienced players looking for a simple modpack with lots of options.
Generation ๐ฒ
CreateCore doesn't add a bunch of unnecessary stuff like most larger modpacks, but focuses mainly on improving things that were already added to the original game. For example, we have the Terralith mod, which is also available as a datapack and completely redesigns the world generation using the original vanilla blocks.
About Create mod โ๏ธ
The unique Create modification offers a variety of tools and blocks for building, decorating and aesthetic automation.
The added technical elements are designed to leave the player with as many design choices as possible. With the Create mod, the game doesn't take place inside a pile of user interfaces, but challenges you to build inventions from animated components that work together in many possible arrangements.
Here's a video demonstration directly from the mod's creators to give you an idea of what can be done with this mod:
Recently, a new update to Create mod 0.5 called FULL STEAM has just been released, where you can make trains!
๐ The implementation of trains in Create 0.5 is simply amazing.
Perfectly this new thing fits the aesthetics of the game. Almost everything is built out of plain vanilla blocks and fits into the world like it was meant to be there from the start, and you can see that someone really took the time to think this through.
๐There's a LOT to do. Roundabouts, T-junctions, Y-junctions, intersections, tunnels, bridges, you name it, all controlled by simple signals. Wow. Add to that the ability to actually move things, and we're in the good old world of traffic tycoons.
Immersive Engineering ๐ ๏ธ
There is also a second technical mode, Immersive Engineering, which takes the technology a bit further.
Overall, it's a technology inspired by realism:
- Instead of glowing red tubes, it offers real, dangling power lines.
- Instead of a single block that magically spews dust when ore is inserted, it offers a crusher, a large multi-block (5x3x3) that has rotating wheels and spews particles as it breaks the ore.
- Instead of a laser that turns energy into magical light and ore, it offers the excavator, another massive resource-intensive multiblock (3x7x8) that digs ore out of the ground with a large rotating bucket wheel.
- Immersive Engineering tries to make the tech mods more balanced and pretty, and adds its own touch by going for retro-futurism (think BioShock, Order 1886, SkyCaptain and World of Tomorrow) rather than the clinical white+grey dice of the future.