Fabulously Optimized

Fabulously Optimized

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Custom Entity Models

Madis0 opened this issue ยท 6 comments

commented

Mod name

Custom Entity Models (CEM)

Curseforge link

https://www.curseforge.com/minecraft/mc-mods/custom-entity-models-cem

Other links

No response

What it does

Adds Optifine-compatible entity model support

Why should it be in the modpack

Optifine parity

Why shouldn't it be in the modpack

Alpha, rendering API, limited mobs

Categories

Graphics optimization, Works like Optifine/Bedrock Edition/Forge/etc

Additional details

No response

commented

Welp, now I read this part:

For resource packs intended to be used with Optifine, renaming "assets/minecraft/optifine/cem" to "assets/dorianpb/cem" should work fine.

I cannot expect my users to do that for every resource pack, so I cannot include this yet ๐Ÿ˜ž

commented

IIRC you dont have to do that anymore.

commented

I tested some random resource packs I found when searching for "entity models"

and I can't really say that they have "100% parity for the entities they support", only a few mobs looked correct (Mario Craft's creeper and chicken). However, it may be the case like Iris where there are few resource packs that are supported well, so I'll include this mod in beta 4 for people to test regardless.

commented

The release builds of the mod have 100% parity for the entities they support, no reason for this not to be included.

commented

We still need Sodium and Indium, but true.

commented

We still need Sodium and Indium, but true.

I am checking if those are compatible with this tonight.
(also working on a 1.16 backport of the new mobs)