When downloading please use the latest stable release. The packs labelled testing are not stable.
This mod pack brings you a challenging survival experience to 1.11.2 with limited health, hunger and crafting recipes. Many of the recipes have been disabled or modified to create a more immersive world with a light emphasis on magic, technology, and combat. A challenge for even the most seasoned Minecraft player, this pack intends for the player to have a long early game experience focusing on building, farming, and exploration.
Don't wander too far from home, the world is a dangerous place filled with wolfs, bears, harsh climates, and sparse clean water. Storage, food, and surviving will be your struggles. Needing too many items, and not enough resources to make them. Your health, hunger, and thirst effect your speed, and ability to move. Food gives minimal nourishment, and traveling has become increasingly difficult. Your health have been reduced to half until you can rebuild it, and things like crafting a pick axe can be a struggle. Everything in the world has been made to be as realistic as possible. Simple tasks and items may become dangerous additions. You never thought trading with villagers could be so useful. Loot and plunder until you can survive and thrive!
Experimental Disclaimer:
Things to note, some crafting recipes are a little wonky right now. These will be more balanced after more testing play. The point at the moment is to make crafting tools harder, along with crafting chests. You may notice some duplicate recipes if that is the case just expect to use the harder version. Achievement book not created.
Goals:
v 1.2
Rework crafting of iron chests. Currently it uses Storage crates.FinishedFix food hunger bug thats making all food only give 1.5 food.FixedAdd hardened copper, silver, invar, bronze, illumium, ender ingots recipes for tools/swordsTinker's updated!- Rework Loam crafting (remove zinc requirement, replace with dung)
- Create harder recipes for later game items In progress!
- Rework the leather system. Tanned leather should replace normal leather in crafting
Balance elevator block for end game, so that better with mod's pulleys have a better useRemoved- Find a way to convert Pam's juices with tough as nail juices
Create starter kit adding bottle of water, starter food, the Harden realism guide book, and travelogue.Done!Add recipes for un-craftable itemsFinished!- Figure out crashes for, shift clicking microwave, , fire alarm,
and possible visual glitch from dynamic surroundings fog Figure out how quick consume worksRemoved- Remove unnecessary/broken recipes
V1.5 - Create hardened realism guide book with pictures
- Create a guide for the advanced recipes from PotionCore
- Integrate PotionCore and NEPotions to JEI In progress!
- Create custom achievements to give player better guidance on what to do In progress!
- Update wiki crafting pages, and guides.
- Integration between Pam's Harvest Craft, Mcrayfish Furniture, Edible Bugs, Cooking for Blockheads, Tough as Nails cooking recipes
- Add mod items to villager trades
- Add mod items to backpacks
- Add mod items to nests drops
- Add mod items to dungeon loots
v2.0
Versions 2.0 are planned on being a staged gameplay progression. The full human evolution from stone age all the way to space travel!
v3.0
- Fix bugs that come out from prior versions.
- Look into bug complaints
- Make sure wiki, and in game guides are final
- Launch as un-experimental mode.
Mods we are hoping to add as they update to 1.11:
Tinker's Construct & addons Added!
Boatiful
Bibliocraft Added!
Hatchery
Agricraft
Ex Nihilio
Water Strainer