Future modpack about making money from various industries. Work in progress.
Currently, the project features the the mods that will make up the core of the gameplay, as well as some quality of life mods. These include:
- Immersive Engineering and its common companions (Petroleum, etc)
- Mekanism
- Techguns
Basic premise:
Immersive
- Machines made with local material - keeps costs down and risk minimal
Mekanism
- powerful gadgets and machines, most of which must be purchased from off-world sources
Techguns
- powerful weaponry and automining technology
OFFWORLD MATERIAL
Must be collected at an external location visible to other players (like GTA crates and such)