Xyn's Skies

Xyn's Skies

1 Downloads

 [ON HOLD]

"Skyblock" tag may be misleading, but it is intended to be run in a particular world generation which will be explained below.
This is not to say that you cannot play the modpack without said world generation.
Play however you wish!

Features Mystical Agriculture/Aggraditions, Tinker's, Apotheosis, Industrial Foregoing, and other probably well-known mods.
Some QOL Mods have also been added that you may wish to disable / configure yourself!

Twilight Forest was added because I felt like the Apotheosis and Champions "elite" mobs were a tad lacking in challenge, so I wanted a few bosses / mini-bosses in the mix.
I would have liked to add Forestry and (maybe) Avaritia potentially but these mods don't exist for 1.16.5 as of this pack's conception. 

Future additions to the pack may include Pam's or some other form of "food&farming" mod, and a "genetics" mod like Chickens or Forestry if I find one.

!!! Ex Nihilo is included in this pack and is (probably) balanced due to the recommended world generation settings. !!!

Some of you may find this too easy and are welcome to configure or disable it altogether if you seek a challenge or are playing on alternative world generation settings.
This modpack should support your own personal additions of mods or particular maps, however this is not endorsed nor will I be likely to provide support should issues arise.

This modpack is a "creator's pick" that goes a little too far to be called a "Vanilla+" Mod but has no real set purpose to it.
A general goal would be to survive and automate as much as you can!


Recommended for this pack to be played on Floating IslandBuffet world generation with multiple biomes for the full experience.
(Not inherently built-into the pack as of yet since I couldn't figure out a simple way to do it automatically)

- To do this you will require NBT Explorer.

First you will need to create the world with the Floating IslandBuffet world generation option then Save and Exit the world.
Open NBT Explorer and locate the world folder of the world you created.
Then you will need to access the level.dat file and expand into Data > WorldGenSettings > dimensions > minecraft:overworld > generator> biome_source.
At this stage you need to copy the seed tag from the "generator" subfolder and paste it into the "biome_source" that you've just opened up.
Delete the "biome:minecraft:plains" NBT tag in the "biome_source" folder.
Edit the "type:" tag to "vanilla_layered" and save.
After doing so, go back to the world list on Minecraft and Re-Create the world that was just edited.
The subsequent world should have the "Custom" world generation option.
You can edit anything else except for the world seed.
Create the world.

In future I will look into methods to expedite this process.


Personally I also run the pack with Optifine.

 
No Questing System / CraftTweaker setup as of now because it'd be way more than just a casual kitchen-sink pack at that point (plus this is my first released modpack ever)
This may be implemented in the future if people want it.
I would be inclined to a "community-created" questline so this is open to suggestions / comments!

(That is if I can navigate this site and find those comments)


Recommended at least 2-3 GB of allocated RAM for "bare-minimum" standards.
(This is a light sub-100 modpack after all, so none of that 6 GB nonsense)


Thanks for reading this far and have fun!  ^_^
My Discord: Xynphony#2540
or DM me regarding any issues, bugs, or suggestions!

(no promises I'll reply though :P)