
White flicker under the ocean.
H-2-S-0-4 opened this issue ยท 6 comments
This is a very lightweight and beautiful shader that makes Minecraft even more fun!
I found a bug and I'd like to report it.
When I dive in the ocean with 1.20.4, the white flicker across the ocean.
If I go to settings and turn off Bloom, the flickering disappears, but the white is still there.
Is there a solution to this problem?
Pictures:https://imgur.com/a/upLsH2z
Thank you.
This was translated using deepl translation
I forgot another question:
Does the problem occur with the default shader options, or with a specific combination of options?
As you might guess, the issue you're experiencing is not common and doesn't usually occur. I need more information to investigate what could be causing it:
- Version of Minecraft (you've already provided this)
- Shader mod? Iris? Optifine?
- Does the problem persist when all Mods are disabled (obviously without disabling the shader mod)?
- Is it a custom dimension from a mod, or is it the normal "Overworld" in Minecraft?
The following information might also help:
- AMD?, Nvidia?, Intel?
- Operating System.
Thanks.
I have been able to reproduce the error. There is a temporary solution:
Reduce the drawing distance to 15 or less for now. I also recommend using Distant Horizons if you want to see long distances; it's compatible (if your version of Minecraft allows it, I don't remember).
As soon as I can, I'll look into what exactly causes the error. I'm a bit busy at the moment, so it will take some time.
I was able to confirm that the flickering is gone with this solution, thank you for your quick reply.
I really like the light weight and beauty of this shader.
I look forward to more of your work in the future!
Thank you very much.
P.S. I'm using a translator, so sorry if there are any unnatural parts.