MakeUp - Ultra Fast | Shaders

MakeUp - Ultra Fast | Shaders

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White flicker under the ocean.

H-2-S-0-4 opened this issue ยท 6 comments

commented

This is a very lightweight and beautiful shader that makes Minecraft even more fun!

I found a bug and I'd like to report it.
When I dive in the ocean with 1.20.4, the white flicker across the ocean.
If I go to settings and turn off Bloom, the flickering disappears, but the white is still there.
Is there a solution to this problem?

Pictures:https://imgur.com/a/upLsH2z

Thank you.

This was translated using deepl translation

commented

I forgot another question:
Does the problem occur with the default shader options, or with a specific combination of options?

commented

As you might guess, the issue you're experiencing is not common and doesn't usually occur. I need more information to investigate what could be causing it:

  • Version of Minecraft (you've already provided this)
  • Shader mod? Iris? Optifine?
  • Does the problem persist when all Mods are disabled (obviously without disabling the shader mod)?
  • Is it a custom dimension from a mod, or is it the normal "Overworld" in Minecraft?

The following information might also help:

  • AMD?, Nvidia?, Intel?
  • Operating System.

Thanks.

commented

Here is the answers

  • MC version : 1.20.4
  • Shader : Iris
  • Yes. A similar case occurred with the following mod-only configuration.
    fabric-api-0.97.2, indium-1.0.31, iris-1.7.2, sodium-fabric-0.5.8
  • It also occurs in the perfect vanilla overworld.

My environment is as shown in the following image.
2025-01-16_14 07 14

Profile:Medium
2025-01-16_14 07 31

Profile:Custom(Bloom:off)
2025-01-16_14 07 58

No Shader
2025-01-16_14 08 17

commented

I have been able to reproduce the error. There is a temporary solution:

Reduce the drawing distance to 15 or less for now. I also recommend using Distant Horizons if you want to see long distances; it's compatible (if your version of Minecraft allows it, I don't remember).

As soon as I can, I'll look into what exactly causes the error. I'm a bit busy at the moment, so it will take some time.

commented

I was able to confirm that the flickering is gone with this solution, thank you for your quick reply.

I really like the light weight and beauty of this shader.
I look forward to more of your work in the future!

Thank you very much.

P.S. I'm using a translator, so sorry if there are any unnatural parts.

commented

The problem is solved in version 9.1c