
Issues
- 0
[Feature Request] Pixel-Locked Shadows?
#130 opened by Karshaper - 0
Add vanilla face lighting option
#133 opened by Anas13303 - 1
Cut-off sky color transition between certain biomes
#134 opened by Anas13303 - 0
Vanilla outlines too thin?
#135 opened by Anas13303 - 1
Reflections Offset with Vetical Distance
#132 opened by adriansnetlis - 0
[Feature Request] Normal Map or Parallax support
#136 opened by Onutirachi - 0
World border doesn't render at all
#137 opened by Anas13303 - 2
Cloud distance capped to render distance
#93 opened by avc1657 - 1
Ice + Distant Horizons issue
#95 opened by matthewthomasfripp - 0
Suggestion: adding volumetric fog
#96 opened by avc1657 - 0
Custom Colors: Maintain RGB Order in Options TXT File
#97 opened by jetblackrx89 - 0
feature request:add water caustic and rain reflection
#98 opened by Rasyamb - 2
[Feature Request] More Dynamic Light Compat
#102 opened by ANZUARIAKE0127 - 10
White flashes while walking
#99 opened by VaporeonScripts - 1
Some water in TerraFirmaCraft is unaffected by the shader
#100 opened by ArgonByte - 0
[Feature Request] Temporal Upscaling
#101 opened by nebulimity - 3
Suggestion/Issue: Its way to bright
#103 opened by TheStepFamily - 2
Glass above water not being rendered if you are underwater.
#104 opened by Theysaywhatnow - 1
Emissive ores have similar color
#105 opened by amalienn - 5
Everything in black
#106 opened by Psykotropiko - 2
Not working with Distant Horizons and the newest version of ImmediatelyFast
#107 opened by Froggenheimer - 0
[Feature Request] Configurable night vision
#110 opened by alexmozaidze - 13
[Feature Request] Better TAA
#109 opened by alexmozaidze - 3
Bright Hit Indicator [Intentional?]
#111 opened by Exokyhh - 3
Better Clouds: Clouds directly above you are white at night
#108 opened by eliasjurkeit - 0
[Feature Request] PBR support
#112 opened by guilermt - 0
Everything in black
#113 opened by dunkph47 - 5
Nightvision effect no longer work
#114 opened by donmor - 1
[feat] Higher resolution shadowmap options
#117 opened by Inderix - 3
Temporal Sampling causes black visual glitches underwater
#116 opened by nickesc - 6
White flicker under the ocean.
#118 opened by H-2-S-0-4 - 2
Black artifacts when looking at far away chunks underwater
#119 opened by Mafrans - 0
[Feature Request] Can you adjust the Entity's glowing effect to only highlight the outlines, just like the original renderer? thanks!
#120 opened by blueshadowlaser2023 - 4
Ambient occlusion sometimes renders in obscured terrain
#121 opened by 0CCULTIST - 4
Movement of the night sky is not smooth
#123 opened by zen-crab - 6
To much yellow brightness
#124 opened by ykrr - 0
[Request / Question?] Auto Exposure Toggle
#125 opened by abib918 - 4
Non-disconnected clouds
#126 opened by xboct02 - 2
The fire casts a shadow
#127 opened by arsn98 - 1
Leash rendering is incorrect
#128 opened by Lolothepro - 3
Every thing turn red when look up
#129 opened by MrDespicable - 2
Item lod
#138 opened by xkushx - 0
Support Round Sun
#139 opened by yunshangya - 1
Idk what to call this problem
#140 opened by pratansamanta31-dotcom - 1
Reflection issue on higher FOV
#141 opened by alanmbart - 1
[Bug] shader make surprising effect on sea
#142 opened by anonymouspc - 1
Mysterious Floating Lantern by Crosshair
#143 opened by skipperlaine - 0
Antique Atlas Opaque
#144 opened by williamskyfurs - 1
vanilla cloud discolouration
#145 opened by periodstain - 1
error C1503 in modded dimensions
#146 opened by Rising-Soul