[Suggestion] Add a exposure slider to prevent this problem here
atchimgripo opened this issue ยท 4 comments
This not due to exposure but rather to cover up the sky when the player is underground.
This not due to exposure but rather to cover up the sky when the player is underground.
So.. can you add a way to turn that off? Caves can be darker than usual, making using this shaders a disadvantage
Hello, please don't close this issue until I have fully implemented the toggle.
This post will serve me as a reminder whenever I have the opportunity to implement it.