Super Duper Vanilla Shaders

Super Duper Vanilla Shaders

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[Suggestion] Add a exposure slider to prevent this problem here

atchimgripo opened this issue ยท 4 comments

commented

when you get into dark areas, they get darker, this affects places like this one on the image and caves, making 'em almost unplayable

A solution to that problem would be adding a slider to control the shader's exposure
2023-10-11_22 57 07

commented

This not due to exposure but rather to cover up the sky when the player is underground.

commented

This not due to exposure but rather to cover up the sky when the player is underground.

So.. can you add a way to turn that off? Caves can be darker than usual, making using this shaders a disadvantage

commented

Hello, please don't close this issue until I have fully implemented the toggle.

This post will serve me as a reminder whenever I have the opportunity to implement it.

commented

This effect only simply darkens the skybox and nothing else and does not darken caves.

I'm currently considering on adding an option to turn it off or implement other alternatives to hide the sky when the player is in a cave.