Issues
- 3
Make an option to remove realistic water and moon and sun like story mode clouds smart thing you did but I don't like realistic water!
#53 opened by FuriousBits - 4
[Mod compatibility] In-world text does not render with Caxton present
#54 opened by PencilVoid - 0
[Bug] Water can be in boats
#46 opened by ItIsNotAPlayer - 1
no sun, allways night
#47 opened by progenit - 11
[Bug] Black Sky
#48 opened by DuskL1ghtness - 0
[Mod compatibility] Cave Dust looks like bright snow
#49 opened by dekert33 - 3
[Suggestion] Change to Overworld Fog/Hue
#50 opened by ketpain - 2
I Cant Install The Shader And When I Install The Installer, The Installer Does Nothing.
#51 opened by TheGooberGavin - 1
[Mod compatibility] Create contraptions shading issue
#52 opened by codegoose - 3
[Bug]Black visual artifact
#55 opened by swiftmymom - 4
[Bug] Max fps 20-40 fps. (additional) Sun and moon looks very big and bright
#25 opened by mirususamongus - 4
[Bug] Shadowmapping looks buggy
#26 opened by ItsCR24 - 0
[Suggestion] Add a option to remove the black hole in the end.
#27 opened by TorrentIvy - 1
[Suggestion] Option to turn off sky reflections
#28 opened by TorrentIvy - 1
Reflections don't care about the sun/moon type
#31 opened by owosoup - 1
[Suggestion] Bloom Options
#30 opened by Theoyeah - 1
[Suggestion] Toggle entity shadows
#32 opened by owosoup - 6
[Suggestion] TAA overhaul
#33 opened by owosoup - 1
[Suggestion] Terrain sway deactivates indoors, but not for certain PBR layers
#34 opened by owosoup - 4
[Suggestion] Add an option to have the black hole spin
#35 opened by Unauthorized-Access0 - 1
[Bug] shader not working with capes
#36 opened by respawnpoint - 22
[Bug] 1.20.1 - Broken/Invisible Entities & Player Models
#37 opened by whoslinny - 0
[Mod compatibility] VR Broken Sky
#39 opened by xeonphosphor - 2
[Mod compatibility] ssao issues with handcrafted
#40 opened by glittermutt - 3
[Bug] Black Sky :D
#42 opened by expectcube - 4
[Suggestion] Add a exposure slider to prevent this problem here
#43 opened by atchimgripo - 3
[Bug] Turning off Story Mode Clouds makes shader fail to load on Iris
#56 opened by Mukul1127 - 2
[Resource Pack compatibility] Shaders experience texture incompatibility with Faithless plants
#57 opened by ThatLittleCrab - 1
[Suggestion] Adding colored dynamic hand lighting?
#58 opened by Chief0609 - 1
[Suggestion] Distant Horizons Compatibility
#59 opened by IlChitarrista - 2
[Bug] Sky turns black in buildings
#60 opened by Sk8erAntosha - 0
[Mod compatibility] At overworld, SlashBlade are very bright
#61 opened by Buer-Nahida - 0
[Mod compatibility] Suggestion for integrating Alex's Caves
#62 opened by Huetete - 1
[Bug] Visual bugs on custom settings
#63 opened by Olivierowskiii - 2
[Mod compatibility] Distant Horizons support
#64 opened by DerRoboMeister - 1
[Suggestion] Pitch Darkness Setting
#65 opened by FlamingNico - 0
[Mod compatibility] continuity connected textures issue
#66 opened by Brody3186 - 1
[Mod compatibility] Issue Title
#67 opened by Nanisbshdh - 1
[Mod compatibility] Issue Title
#68 opened by Nanisbshdh - 2
[Bug] Turning off Story Mode clouds makes the shader fail to load.
#69 opened by JemyRS - 1
[Suggestion] Black hole has white reflection.
#70 opened by SpaceX0 - 13
[Bug] all players are translusent
#71 opened by Blessedpanda239 - 0
[Suggestion] Implement floodfill
#72 opened by Sorro123 - 2
[Bug] Water from DH above everything
#73 opened by cococops - 4
[Bug] Distant Horizons Visual Bug | Water can be seen through walls
#74 opened by AndreaGFR500 - 6
[Bug] see caves and water through blocks
#75 opened by IdkWhatToNameMySelfAndWhyAmIDoing - 1
[Bug] Warden's heart no longer beats
#76 opened by PetFrogge - 0
[Mod compatibility] LaserIO Nodes emit a blinding green light around them when they have item cards
#77 opened by hiraethwww - 17
[Suggestion] Add shadows from blocky lights
#78 opened by Andrew-Sor - 0
[Bug] flickering models
#79 opened by kitkat390