[Mod compatibility] continuity connected textures issue
Brody3186 opened this issue ยท 0 comments
edge of the blocks that have the connected texture on them far away have either one ro 3 pixles on the other side of the connected texture
Steps to reproduce the behavior:
- have xails enhanced vanilla
- find some stone
- place down either a grass block or dirt block in the middle of a 3 x 3
- See error
i expected to just see the regular connected texture but i saw weird 3 pixel on the edges of the block far away from the actual texture
- GPU nvidia geforce gta 1050 ti
- Shader loader iris 1.7.1
- Shader version 1.3.5
- Mod continuity
it only happens with this shader ive tried others and they work perfectly fine