Super Duper Vanilla Shaders

Super Duper Vanilla Shaders

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[Bug] Artifacts (white lines with blurred trails) on sharp camera movements

BlueGradientHorizon opened this issue ยท 2 comments

commented

Describe the bug:
As stated in the title. See screenshots.

To Reproduce:

  1. Enable motion blur in shader settings.
  2. Set FPS cap to the minimal value (10 FPS for Sodium).
  3. Move the camera horizontally in both directions.

Expected behavior:
Motion blur should work without artifacts of that kind.

Screenshots:
2024-12-18_16 17 22
2024-12-18_16 17 23
2024-12-18_16 42 23
2024-12-18_16 42 52

Desktop:

  • GPU: NVIDIA GeForce GTX 1650 Mobile
  • Shader loader: Iris 1.8.4
  • Shader version: 1.3.7

Additional context:
For example, Complementary Reimagined r5.3 does not have this issue.

commented

This is a rather niche issue considering this happens at 10 FPS...

commented

I meant setting fps cap to 10 fps would more clearly indicate an issue. Of course I normally play on 150 fps cap, but I still can notice blinking with naked eyes on very rapid movements.