[Bug] Turning off Story Mode clouds makes the shader fail to load.
JemyRS opened this issue ยท 2 comments
Describe the bug
As the title describes, turning off the settings "Story Mode clouds" under Atmospherics makes the Shader fail to load.
To Reproduce
Steps to reproduce the behavior:
- Using the most Recent 1.21 Version of the Shader: Go to Shader Settings
- Click on 'Atmospherics'
- Turn off 'Story mode clouds'
- Apply
Expected behavior
As I suppose, the Story mode clouds should only disable the clouds, in its place, it makes the shader's effects disappear.
Screenshots
With "Story Mode Clouds" on:
Desktop (please complete the following information):
- GPU: Intel
- Shader Loader: Iris 1.7.1
- Shader Version: 1.3.5
- Game Version: 1.21
Additional context
Turning such setting off pops up a message in chat:
"The shaderpack failed to load! Please report the error to the shader developer. Copy Info"
Info
clouds.fsh: clouds.fsh: ERROR: 0:284: 'ANIMATION_FRAMETIME' : undeclared identifier
Already fixed in 1.3.6. You can download it directly from the repo:
https://github.com/Eldeston/Super-Duper-Vanilla/archive/refs/heads/master.zip