There are TWO versions of the datapack.
IMPORTANT NOTE: The normal version has my custom values. If you are planning to edit the datapack to your liking, use the Prototype version. The differences are:
EpicBloodandMadness - Custom Epic Fight and attack speed values set by me.
EpicBloodandMadness (Prototype) - Every value is set to 0. Made so players can set their own values. Also used by me for testing and fixing things.
What does this do?
This is a datapack that allows the Blood and Madness mod to use the weapon animations from the Epic Fight mod.
Issues:
The Threaded Cane does not do the whip animation when attacking. However, I have adjusted the hitbox to be really long, that way you can use it like a whip from a distance. You just won't see it extend. This can only be done when it is extended into a whip.
Saw Cleaver when extended uses the longsword animation which means the Liechtenauer special ability looks kinda funny.