This resource pack is the second one I have made for the modpack GT: New Horizions, Here you will find many small texture tweaks and changes to try to better integrate some of the Blocks/Items from many other mods and make them look a bit more modern.
Starting with the first change is Netherrack. I found, and I think a lot of other people will say the same is that searching for GregTech ores in the nether is quite a challange with the old texture. A lot of the ores blend in way to well to be visible, there for the only way to effectivly look for ores in the Nether is either counting on the prospector or diging down in the center of a vein and checking Waila for what block your looking at, Not great.
I have also changed a couple of ore textures to make them up to modern standard. The old ore textures were nices but they were all pretty much the same so I have made new Textures for some of the sets and changed the small ore textures to be inspired by the Parent ore block. I think the result looks much better, The textures for Infused Shard ores are now animated!
Here are the new textures for some of the many circuits GT: New Horizions have. They are now more consistant with GregTech Textures.
There are Many More Textures In this resource pack, These are the main onces I covered here :)
Credits:
Join the GTNH Discord Server at -> https://discord.com/invite/gtnh
You can also join my discord server at -> https://discord.com/invite/eyE5rdWzJF If you have any Questions or suggestions.
This Texture pack is intended for use in the GTNH modpack.