NOTE: Front legs are backwards in the preview material, I fixed it in the release ^^;
Optifine CEM is awesome! :D While looking for resource packs I was intrigued by the ones that had custom models and animations for mobs, so I decided to try and make my own. This pack replaces hoglins with houndeyes from Half-Life, featuring sounds and custom running and blinking animations.
Zoglins are replaced with a "starved" houndeye variant, based on the Half-Life 2 beta houndeye texture.
The one thing I couldn't figure out was how to do a shockwave when the houndeye attacks. I thought of a few different ways but none of them seem viable. If anyone has ideas on how to do this feel free to comment. Latest release features a basic version of the shockwave effect :3