This pack adds all the visual effects out of the anime for Time Stop, Bites The Dust, Time Erase, Epitaph and Gold Experience Requiem. The JoJo Time Abilities New World resourcepack is required to be used together with the JoJo Time Abilities New World datapack and with the standard JoJo New World resourcepack on minecraft 1.19.4 - 1.20.2. In theory it also runs on 1.20.4 but some mechanics and abilities don't work.
The JoJo Time Abilities New World datapack can be found in the JoJoNewWorld Discord, inside the new-world-hub channel: https://discord.com/invite/VymFtXSXQz
The standard JoJo New World resourcepack can be downloaded here: https://www.curseforge.com/minecraft/texture-packs/jojo-datapack-new-world
all information concerning stands, items, powers: https://trello.com/b/IEbIt77d/jojo-new-world-datapack
quick setup:
(1) edit an old or new world [1.19.4 - 1.20.2]
(2) open world folder
(3) put the jojo_Time_Abilities_new_world_datapack.zip in the datapacks folder (if you used the standard new world datapack.zip before, you can delete it)
(4) close world folder and open the world again
(5) use /trigger ts_shader_toggler to enable the timestop shader (if you or another player can't use it, type /execute as player_name run function nw:tutorial, then /trigger ts_shader_toggler should work)
(6) same goes for /trigger btd_shader_toggler and /trigger te_ger_shader_toggle
(7) in graphic settings, enable fabulous graphics
recommended settings:
- GUI scale 3x
- accessibility settings >> darkness pulsing OFF
- music & sound settings >> Voice/Speech ON
The resourcepack can be used together with any other resourcepack, it only needs to be on top of the recourcepack list with the standard pack right below it, like here:
commands:
- /nw:multiplayer/instant_timestop/on (no timestop activation delay)
- /trigger barrage_toggler (switch between holding right click or toggling right click to use barrage)
- /trigger ts_shader_toggler (switch between timestop shader or overlay variant)
- /trigger btd_shader_toggler (toggle on and off BitesTheDust shader)
- /trigger te_ger_shader_toggler (toggle on and off TimeErase / GoldExperienceRequiem shader)
Patchnotes:
- added sfx + screen + shader effects to King Crimsons Time Erase, Epitaph and GERs Return to Zero
- changed GERs Ultimate and added Time Leap + Time Erase combined with Epitaph to King Crimson and KCR
- added music and made Doppio/Diavolo Boss harder (better keep moving)
- added a cooldown and duration to GER and KCR after which they devolve to their former state (the auto applied cooldown can be changed with /scoreboard players set @e[tag=world] reqstate "number")
- added 2 new advancements
Diavolo Boss Moveset:
- after time erase the boss will have a short speed boost and will immediately start a high damage barrage
- when the boss uses epitaph, the player will hear blood drops right before time skips
- if the boss receives stand damage quick enough, he wont be able to donut the player after time skips