I was bored and decided to upscale the vanilla minecraft textures into looking like LCD screens.
I tried a lot of combinations, and this is the best of 'you can run it without 32GB of RAM' and 'looks like vanilla textures if you aren't looking at them'
The category/texture resolution may be 256, but the actual texture resolution is an odd-ball 336.
From my experience, needs 8GB~ of RAM free to run it.
Tried doing the items and misc, but java didn't like loading the resource pack with them, so it's entities/blocks/armor that are retextured.
I highly recommend using MipMaps