More vanilla-like textures.
- - Alabaster is changed to not have the dark spots it usually has, it is smoother now.
- - Vanilla log models
- - More saturated foliage and grass colormaps.
- - Dry grass is the same texture as normal grass but yellower.
- - Grass doesn't have the connected side texture (don't knock it til you try it, it brings a lot of variation in landscapes)
- - Stones are vanilla texture with TFC pigments.
- - Some stone types are more saturated (chert being more red, schist being more green, chalk and marble being brighter, basalt darker etc.)
- - Rounder log top textures.
Currently implemented:
- - Raw Stone
- - Cobble Stone
- - Stone Bricks
- - Smooth Stone
- - Gravel
- - Dirt
- - Planks
- - Leaves
- - Sand
- - Alabaster
WIP. Implementing blocks in natural world first.