This datapack adds Spell Power Attributes [mod link] to PlayerEx [link] and RelicEx [link], bringing up abilities using these attributes to relatively equal balance with ranged/melee builds.
Currently, RelicEx causes base spell bonus stats for Wizards/Spellblade Next armor to not apply properly. This is unrelated to this pack, and the RelicEx developer is aware of the issue and working on a fix.
Unfortunately, this pack is unlikely to ever display these stats on the PlayerEx attributes page. However, you could check them with the /attribute command.
Currently adds:
- Arcane, Soul, Healing, Fire, Frost, and Shock Spell Power to the Intelligence stat.
- Spell Crit. Chance to the Luckiness stat
- Spell Crit. Damage to the Dexterity stat
- Arcane, Fire, Frost, and Spell Crit. to relics
- Spell Haste scaling is intentionally left out by recommendation of the Spell Power dev for balance reasons.
Future plans:
Correctly implement a diminishing returns formula for spell critical chance/damage, similar to PlayerEx's treatment of ranged/melee crit.Implemented in 0.9.1Clean up the text on the intelligence stat- Implemented in 0.9.2- Convince the PlayerEx dev to add native compatibility for Spell Power Attributes - ongoing