A Minecraft Resource Pack that fully relies on shader PBR rendering instead of using textures with baked-in lighting, while maintaining the Vanilla style. Requires Optifine and a shader that supports the LabPbr specification. Some recommendations are: Kappa, MollyVX, Complementary, BSL, Chocapic [PbrTest2], Loop.
You can find them under Assets in the Releases section.
The LabPbr 32x release is the recommended version.
Release | Description |
---|---|
LabPbr-16x | A low-quality version using the original 16x texture resolution. Uses the full Lab PBR spec. |
LabPbr-32x* | A standard quality version using 32x textures. Uses the full Lab PBR spec. |
LabBakedAO-32x | A standard quality version using 32x textures. Uses the full Lab PBR spec, with the exception that AO has been baked into the albedo textures. |
OldBakedAO-32x | A standard quality version using 32x textures. Uses the old PBR spec (required for SEUS shaders), with the addition of AO being baked into the albedo textures. |
If you do not already have it, you will first want to download a copy of PixelGraph. Links to CLI and UI can be found under Assets. To avoid publishing repository resources, ~/src
is used as the root content directory.
Licensed under Creative Commons Zero v1.0 Universal. You may freely use, modify, and redistribute this content.