Compatibility Data Pack that allows Tinker's Construct weapons and some of its addons to work along with Epic Fight Mod.
The weapons can be seen in the files, but for your comfort, I will leave the list here:
- Frying Pan: [TC Reforged] Axe
- Great Swords [TC Reforged] Great Sword
- Estoc: [TC Rapier] Sword
- Rapier: [TC Rapier] Tachi
- Sword: [TC] Sword
- Pickaxe: [TC] Pickaxe
- Pickadze: [TC] Pickaxe
- Mattock: [TC] Shovel
- Kama: [TC] Hoe
- Hand Axe: [TC] Axe
- Dagger: [TC] Dagger
- Broad Axe: [TC] Axe
- Cleaver: [TC] Great Sword
- Excavator: [TC] Shovel
- Scythe: [TC] Spear (Fits the way is used, but damage is too low anyway)
- Sledge Hammer: [TC] Axe
- Vein Hammer: [TC] Axe
Also, changed the armors:
- Travelers: Stun armor almost as high as chainmail but weight is 1 or 2 points lower.
- Cobalt (Plated): Better than diamond but worse than netherite, nice mid point because of weight.
- Slime: Stun armor a little bit better than diamond and adds almost no weight, compensates for having 0 armor points.
Adapted the colliders for balance:
- All common weapons have the same collider as vanilla ones.
- Broad weapons have a bit more range (0.55 -> 0.775) than vanilla, but less than Broad Sword.
- Broad Sword has 0.8 for easiness, but is not the real visual collision.
- Frying pan has 0.5 because is broken and I love it.
- Cleaver has 0.95 almost as long as EF Long Sword.