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SkyBlock 1.15
This is my take on an updated version of SkyBlock for Minecraft 1.15. The map is based off DrThorg SkyBlock 4, but taken to another direction.
What's different since original SkyBlock from NoobCrew
- 8 Islands all around the original with mini biomes. Each biome has something to obtain.
- Ocean Monument, Witch Hut and Mansion
- Void Nether with a small fortress structure
- Access to The End
- All the items of a normal world should be obtainable
- Advancements!
- More Crafting Recipes!
- Drop changes to mobs to make more items obtainable
More infos about changes over Original SkyBlock:
(may contains nuts spoilers)
8 new Islands all around the main one
- Main Island's chest no longer contains all the items for the map (but essentials), those are scattered around on the outer islands
- Each island has proper Biome so you can do whatever you need in them (e.g. Husks in Desert)
- Some outer Islands have Tall Flowers too so you can dupe them with Bone Meal!
- Somewhere farther than the outer islands lays an Ocean Monument, a Mansion and a Witch Hut
- Well, the Witch Hut is pretty near the Swamp Island
- The Ocean Monument is located somewhere South-East
- Also it might have "some" Kelp
- The Mansion still on the East but the North
- There's a sign pointing to it ...
- There lays the unlit End Portal
- Contains all sort of goodies
- Occupies a full Nether Fortress inner bounding box
- Pigmen are a good Gold source
- Kill the poor Ender Dragon ...
- ... get to End Cities ...
- ... and loot 'em all
- Access to most (if not all) biomes
- Access to the Nether and End
- Access to some structures such as Nether Fortress and Witch Hut
- That's why everything should be obtainable
- Having some sort of plan to follow is never bad
- Also lots of them
- Netherrack can be obtained with 5 Nether Wart Blocks and 4 Soul Sands
- Red Sand, as the same suggests, can be made with Sand + Red Dye
- Wooden stairs amount is higher to account Stone type blocks begin usable in the Stone Cutter
- Bricks recipe amount has been doubled! I guess less grinding is always appreciated
- Coral Blocks can be crafted from Corals
- Dispensers can be crafted from Droppers
- Blazes drop Quartz (60% chance + 13.3.. per looting level) only if killed by player
- Zombies drop Gravel (50% chance + 10% per Looting level)
- Wither Skeletons drop Soul Sand (50% chance)
- Tropical Fish drop Corals (50% chance for a random coral)
- Husks drop Sand (1-5 + 0-2 per Looting level)
- Drowned drop Clay (0-4 + 0-2 per looting level)
- Elder Guardians always drop Heart of the Sea, Guardians have a low chance too
- Wither Drops a Lava Bucket
This SkyBlock doesn't use the Void world type, the biomes are all there so you can get anything you need
Planned Changes
- Pillager Outpost (definitely need help)
- Make structures easier to find. Exploration is not the point of SkyBlock
- Nothing more right now. Any idea is appreciated
I do NOT own the Skyblock idea! I only made this map to add new possibilities for newer Minecraft versions.
Thanks to NoobCrew for the original SkyBlock!
I also recomment those mods, they're really useful for a skyblock and pretty easy to install with MultiMC:
- Bounding Box Outline Reloaded - shows structures bounding boxes (e.g. Witch Hut or Nether Fortress) to be able to build farms around them, also Spawn Chunks, Slime Chunks and much more
- Light Overlay - Check where mobs can spawn
- Mouse Wheelie - Makes using the Scroll Wheel to get items in containers more precisely, also sorts containers and makes crafting easier with Right Click (much like Bedrock Edition)
Now following a series of Screenshots of the map