Splatcraft Capture the Flag

Splatcraft Capture the Flag

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Splatcraft CTF

This is a capture the flag map using the Splatcraft mod by Cibernet et all.

Splatcraft version 3.1.3 is required for play on this map. No other mods are required.

An optional resource pack is available for use in the map to allow users to hear automatically played music, if the resource pack isn't used, no music or vanilla sounds are played.

The flags are represented by banners. To pick up a flag, simply walk into the banner block, the flag will automatically be given to you.

A banner near the spawnpoint of blue on Mora Mines.

When you have grabbed the flag, you will receive a 20% movement speed debuff, and you will begin to glow.

A flag carrier glowing.

Dying with the flag will cause it to drop on the ground, and after around 30 seconds, the flag will return automatically. Teammates of the flag may also pick up the item to return it early.

A flag on the ground.

To Capture the flag, simply walk over your flag. Note: You may not capture the enemy flag unless your flag is not being carried, or is on the ground.

The flag being captured.

First team to 5 points wins the game. Time running out also causes the team with a greater amount of points to win.

One may also enable turf war mode, where the match will last until time runs out, then the map is scanned and the winner is declared based on total coverage.

gamemode options.

A variety of maps are available:

Mora Mines:

Mora Mines Screenshot

Arowana Mall:
Arowana Mall Screenshot

Urchin Underpass (newer version)
Urchin Underpass new version screenshot

Bluefin Depot:
Bluefin Depot screenshot

Urchin Underpass (older version):

Voidfish Diner (walls are invisible):

Tiaga Tundra:

This map is recommended for around 6-12 players. Everything is command block based, so command blocks must be enabled.