Features
Two modes of operation:
- Percentage of player level
- Simple Pal level addition
Percentage of Player Level mode offers:
- Min percent of player level
- Max percent of player level
- Randomize level percent difference - Whether to randomize between the min and max percent instead of a constant value.
- Flip level percent difference - the min and max percent are subtracted from the player level (called the floor) and the addition percent is used (randomized).
- Flip addition percent - the percentage to add to the floor - the floor is a random number between min and max percent of level and is then subtracted from the player level.
- Randomly activate flip level percent difference
- Max level cap for a Pal
Example:
- you are level 40,
- min percent is set to 10% and max percent is set to 10%
- then you have 4 as the difference that is added and subtracted from your player level for pal levels
- Min pal level: 40 - 4 = 36, max pal level = 40 + 4 = 44.
Simple Pal level addition mode offers:
- Min pal level increase - the min pal level increase to add to a Pal's existing level.
- Max pal level increase - the max pal level increase toa dd to a Pal's existing level.
- Max level cap for a Pall.
Play with the settings, find what you like.
There are two ways to edit the mod configuration: via the main.lua detailed below, or via Dek's Mod Config Menu available here: Dek's Mod Config Menu (UI)
To edit the settings mentioned above manually open the AdaptivePalLevels Folder -> Scripts Folder -> main.lua" file for this script. You can open the "main.lua" in Notepad!
At the top of the file you will find lines like so (there are descriptions in the actual file):
local percentModeActivated = true
local minPercentOfPlayerLevel = 50
local maxPercentOfPlayerLevel = 51
local randomizeLevelPercentDifference = true
local flipLevelPercentDifference = true
local flipMaxPercentAddition = 20
local randomizeFlipPercentDifference = false
local basedOnPalLevelModeActivated = false
local minPalLevelIncrease = 1
local maxPalLevelIncrease = 10
Installation of Mod
- Requires UE4SS to be installed!
- This mod is a "Lua Script Mod" meaning that the zip file must be extracted to the "Mods" folder in the "Win64" folder of your Palworld installation.
Installation Steps
- Download the ZIP file
- Extract contents to your Downloads folder or wherever you would like to.
- Move the extracted files to your Palworld Installation Folder -> Pal Folder -> Binaries Folder -> Win64 Folder -> Mods Folder
- Re-launch the game.