Description
This is a mod that lets you adjust a full range of damage settings between players, pals, and NPCs—and adds some new ones, too! Now you can make BaseCampPals tougher by reducing player damage, boost wild pal attacks, or even tweak PvP and structure durability. With Player | Pal & NPC Damage Modifiers every encounter can be just the way you like it!
Optimize your adventures, conquer the game of Palworld with precision, and add a layer of strategy like never before!
Working Both:
ServerSide & Singplayer
Available Modifiers.
CustomPal.lua
Define custom damage modifiers for each Pal against specific targets, like other Pals or build objects. Adjust interactions individually,
perfect for fine-tuning every encounter and balancing gameplay.
BaseCampPal.lua
Lets you adjust BaseCampPal damage, making them tougher or more vulnerable around your base.
BossPal.lua
Modify Boss Pal damage to make boss fights easier or more challenging.
OverWorldNPC.lua
Set damage modifiers for NPCs and wild Pals in the open world, boosting or nerfing their strength.
Player.lua
Control player damage for PvP, structures, and pals, making yourself stronger or weaker as needed.
PlayerPal.lua
Adjust PlayerPal (companion) damage to increase or decrease their support in battles.
It is recommended to keep all PLAYER and PAL (ATTACK and DEFENSE ) settings at the default value of ( 1.0 ) in the game settings when using this mod.
Installation Instructions (Server)
- Download and extract UE4SS_v3.0.1.zip in PalServer\Pal\Binaries\Win64
- Download and extract DamageModifiers.zip in PalServer\Pal\Binaries\Win64\Mods
- Go back to PalServer\Pal\Binaries\Win64
- Edit UE4SS-settings.ini and set bUseUObjectArrayCache = true to false