Some part of the maps are not randomized
Fushii0rSushi opened this issue ยท 1 comments
Some part of the map such as the central area with the swamp are not randomized + crash issue with some (or all idk) dungeons.
Anyway thx for this it's enjoyable to play in a game where orzerk can just spawn and destroy you early game !
crash issue with some (or all idk) dungeons
I was able to fix this on my end by removing the six 'sanctuary' files from _NormalSpawners, deleting Random_P, and rerunning the script to generate a freshly randomized folder that doesn't include any of those 'sanctuary' files.
So to be clear, you're removing these files:
BP_PalSpawner_Sheets_sanctuary_11_1_1_grass.uasset
BP_PalSpawner_Sheets_sanctuary_11_1_1_grass.uexp
BP_PalSpawner_Sheets_sanctuary_11_2_1_volcano.uasset
BP_PalSpawner_Sheets_sanctuary_11_2_1_volcano.uexp
BP_PalSpawner_Sheets_sanctuary_11_3_1_dessert.uasset
BP_PalSpawner_Sheets_sanctuary_11_3_1_dessert.uexp
From here:
_NormalSpawners\Pal\Content\Pal\Blueprint\Spawner\SheetsVariant
And then deleting Random_P and rerunning Randomize.py.