Dialog Item Creator

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What is it?

The Dialog Item Creator Library is a library that I designed to create UI elements in game and manipulate them so that it is easier to get them to the proper size and position.

How do I use it?

You import the library into the trigger editor of your map. (Right-Click the trigger view frame -> Library -> Import Library)

You can then use the Show/Hide Dialog Creator Menu action to show/hide the dialog creator for a player inside of a trigger. 

Then use the built in menu to create/modify your dialog

Known Issues?

Items generated from templates, hooking up, or the standard ui will cause errors when moving and resizing them, since they are a pain in the butt. 

When a parent Item is deleted the children items are removed as well (intended) but the children names are still reserved (not intended)

I plan on adding  in xml generation at some point in the future