- GAx3 Patch 2 has been published!
Current build: 1.1.0.2443
Patch 1 note is here: http://www.sc2mapster.com/forums/general/general-chat/34564-gax3-patch-1-build-1-1-0-2433-patch-note-tip/
Patch 2 note is here:http://www.sc2mapster.com/forums/general/general-chat/38049-gax3-patch-2-fix-actor-site-from-attach-point/
GAx3 - A extremely powerful Mod to amplify the capability of StarCraft II Editor!
I also integrated my StarCraft II Phasing Technology into it.(As I promised, region phasing and ANY message phasing are included)
There is too many features in the Mod, please check the Developer Manual to see the whole list.
or forum version:
http://www.sc2mapster.com/forums/resources/project-workplace/27296-gax3-star-craft-ii-editor-enchant-mod-mod-download/
As the mod.
The goal is to improve the Editor. It's like a trigger lib, but more than that, because it aslo included some xml data entries.
Libs cannot include data within them, so I chose to use mod instead.
Users can add this mod into their maps' dependencies, then they can use all new triggers,fixes and data entries already.
Much like some third party world editor plug-in back in WC3. But this Mod is more "Green", since it won't modify any program file of SC2, and will never violate Blizzard's licence...
You can test this by pick a random map and add this mod into its dependencies, and then, it would be very easy to understand.