Hi, everyone, in the next project I bring you models of new possible units. These files are in three formats: 3dsMax Archive; containing a file and its complete textures; FBX so that it can be exported to Blender or others and in 3DS which only has the pure model so that if they wish they can edit it.
The models are mostly in HD, and they are not directly ready to insert into the editor, they are only models in 3dsMax so you can use it to your liking. These being simple models require that what is necessary be applied to them to be able to be inserted into the SC2 Galaxy Editor, since I do not know what necessary aspects it would require to be able to insert them.
Most of the models already come with their animations, but still the 3DsMax files are with all their Bones and modifiers necessary so that they can be made new if necessary as they wish to recreate them.