Gameplay
Choose from one of 3 different tribes. Populate the world and defeat all other tribes to win this game. All tribes have a unique gameplay and special abilities. This project was created in one day.
Races
![]() | Automatons This race depends on power supply. While all units generate power, the station drains it and needs to be supplied. Units can construct Turrets for defense and more Stations. |
![]() | Karaks While the females feed on the males and give birth the whole packs of children, the males can choose from 3 roles to become member of the tribe. Karaks are always on the move and can secure their tracks with traps. |
![]() | Ursadaks Males fertalize the females who then can give birth to children and choose from one of three roles to become member of the tribe. All units are bound to a single not movable nest but can reinforce it with walls. |
Progress
Alpha status. Terrain needs polishing. Races need balancing. Everything else is done. Map is live on EU, search for "Critter Civilization Alpha1".
Changelog
Alpha2 | Colored Scoreboard, Range idicator for Automaton Station and Mobile Power Supply ability in tinted by playercolor, Population cap enforced |