The essence of the map - click on the enemy by killing them, the idea is not new and banal, but there are a couple fich:
- 4 wave, and a unique boss - wave.
- Each unit has a different count of x (until Unit 2, Roach - 2 x (2 clicks), zerling - 1hp)
- The strength of each wave increases, while the balance is the gap between the spawn.
- After each wave is the final group
- Every zerg reached generator make you a life, life 20
In the future I will make:
- A new type of zerg - beynling, random spawn along with zerlingom, demolish not 1 and 2 of life based
- Opportunity to do something Tipo ability mass hernia
Time - in minerals, Number killed creeps - Wespen.