Team Liquid Thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=132757
"All war is deception" -Sun Tzu 'Art of War'
This map was originally an experiment, which turned into something I wanted to test out, which then turned into something really really neat that eventually ended up as a full-blown map. whew! Got that? 2vs2 fast action play is what this map is about. Nothing fancy, no surprises, well maybe a few. Like the backdoor in your teammates base, or the round-about to hit behind your enemies main choke, in this asteroid field you'll have to pay attention.
Changelog:
7/20/2010
-Added extensive terrain to middle to balance against Terran. (thanks for testing guys :)
-Released official version of map.
-Reworked minerals to be more "blizzard" like. (thanks Adam)
6/26/2010
-Widened Mains
6/26/2010
-Uploaded
-Added some more terrain work
Preview:
Main
Allys Main
One of the middle asteroid islands.
Texturing style present throughout map. (this pic is of a corner expansion)
Overview and seen from editor.
My releases.
Kel-Morian Outpost- http://www.sc2mapster.com/maps/kel-morian-outpost/
A Bridge Too Far - http://www.sc2mapster.com/maps/bridge-too-far/
Bladestorm - http://www.sc2mapster.com/maps/bladestorm/
Dust2 - http://www.sc2mapster.com/maps/dust2/
A Valley Runs Through It -http://www.sc2mapster.com/maps/valley-runs-through-it
Quetzalcoatl -http://www.sc2mapster.com/maps/quetzalcoatl
Soulfire -http://www.sc2mapster.com/maps/soulfire
Emerald Dream -http://www.sc2mapster.com/maps/emerald-dream
Zephyr -http://www.sc2mapster.com/maps/zephyr/