Lights Out 1.1 with slight improvements to interface and "victory condition" detection. When all cells are lit, the map is revealed to simulate a "lights on" environment, and it darkens again when the board is reset.
The solution-generating mechanism highlights cells in green for the player to click.
Lights Out 1.0 in action. Pictured is a randomized game board, with description dialogs and the options dialog. Note that the game UI is hidden.