What I've already completed so far is just basic gameplay elements, most of which is already multiplayer compliant. It is available for the public to check out, just search for "DS Mobile Tower Defense Alpha" while creating a custom game. Here's a video I've made about the map in it's current state (07/24/2012):
Before I call this map complete I'd like to finish :
(I may add expanded explantions on each topic at a later time)
- Short Cutscenes,
- Functioning Enemy minions and Boss(es),
- Competitive Multiplayer availability (sort of a race/endurance mode),
- Randomized population peaks during waves (same number of enemies for each player, but the order of appearances will be different),
- Interesting terrain for gameplay twists,
- Corrected and functioning of a tower's range radius when a building is selected and also while being placed,
- Semi-balanced pricing for both building towers and bounty from defeated enemies,
- Tower attack balancing,
- Tower upgrades made available.