Preservation of War: a fairly averagely sized 4 player map.
Very good to be used in either a 1v1 or 2v2 or FFA where the players each have their Main near the corners of the map.
The Natural can be fairly well defended from the ridge of the Main (near the ramp) but is wide open to the large middle area. the Third can be accessed straight from the Natural across a small patch of submerged terrain. and features rich minerals. Build area on the Third however is just large enough to sustain a Command Center/Nexus/Hatchery and not really much else.
This makes the Third almost completely dependend on your mobile force for defense.
The mid-middle area is actually one big open patch of terrain that lends itself excellent for epic maxed-out clashes between armies.
I hope you enjoy playing on this map.