Basicly showing the low fog, ofc it's more smoke the lower the angle. So the top down shows less fog then this...
On this version only some texture variation has been fixed. Stuff to be fixed:
Overveiw of the 0.4 edition of this map. This is work in progress. Please note that the orange protoss decal stuff is blurred when zoomed out.
Added these Protoss runes for the western spawn point.
A teams mains with the naturals on the backside and an additional on the high ground.
The start locations is easily spotted. The xel'naga towers provide vision over the side routes and gold base structure. On the left side is the 4th with a ramp covered by rocks leading down to the gold that has the other 4th with rocks as well. The e...
Made some hight variation so that the map doesn't feel that flat. Please note that the fog is turned off at this screenshot.
This is just the cliffs worked out, before any texture variation or doodads. (forgot to turn grids off, but it makes it much clearer on this version)
A overveiw of the 0.3 map
All the dedicated bases to one player, main on the "man made cliffs" with the natural to the left. The 3rd is behind some bushes on a peninsula and 4th on a high ground on the long side edge behind the main.
The new rocks behind the main to make the exps easier to grab early
Deleted some smoke and lowered it so that it's only in the low grounds. Also added some plants and hight variation around here
the bases have now been made bigger and minerals further away from the ramps.