The goal I have in mind for this map is to create a fast-paced, arcade-style Smash TV game. Player units are controlled using WASD 8-directional movement, and aiming is independently controlled by the mouse. Different units are selectable and are equipped with different guns, special abilities, and defensive abilities.
The game is going to be relatively short, but very tough and full of surprises. This is not intended to have similarities to the popular Smash TV map for Starcraft 1 - you do not accrue multiple units, and you don't combine anything to upgrade them. Instead, you're faced with masses of enemies and bullets that take you out in a single blow, forcing you stay on your toes and focus on the madness. Boss battles are going to be long, include multiple phases, and be very difficult.
I hope to have a playable version that includes the first level of the game and 3 selectable player units by July 13th, when battle.net becomes usable again to those with the beta client.
Slightly dated video, updates to follow!
- I am available as CreamyT on bnet or MrCreamyT on AIM if you are interested in testing or have questions/comments